Hello everyone, sorry for being a day late with this post, I could’ve sworn this month had one extra day.
This will be a short post, there’s not much I can show right now, and the animations would just get repetitive if I kept posting them (I rather you see them in game). At this point, pretty much everything I could show would be a spoiler, so I’ll just share a sketch instead.

I’m focusing on the endings (or more accurately, the outcomes) so it doesn’t come as a surprise later how much work I still have left, and so I don’t end up with a big delay. I’ve started a lot of pieces to get a feel for their complexity, and I’ll try to have all the CGs at least 60% done before finishing them as I wrap up the update.
I wish I had more time, this month I’ll be super busy, so I’ll keep you posted if I feel I won’t make it. I’ll probably push the Spanish translations into a small quick update after release.
Sorry I don’t have more to show right now, I’ll keep working. Bye!
P.S.
Since I don’t have new images to show, here’s a commission I did for War Entities. This time it’s Germany (or should I say Deutschland?). I avoided explicit Nazi symbolism since in this alternate reality things happen differently. The creation of this War Entity depended on the sacrifice of a large number of people through a ritual of dark science. I tried to reflect part of that with her hair, and some of her powers also come from this kind of experimentation (hence the tools and the gas mask). In her hands she carries a miniaturized version of the Schwerer Gustav railway cannon, still holding the same power.

To understand how War Entities work, it’s easier to think of them like Devils from Chainsawman… but I’m rambling now. I just wanted to show this because I thought it looked cool.
MateDolce
2025-10-04 18:43:42 +0000 UTCPM
2025-10-01 19:44:12 +0000 UTC