Hello everyone! Here is October's progress update.
It wasn't easy to keep up with production during the exam period, I would have liked to have all the GCs ready by the end of the month but I didn't make it. However, I finally got my degree (Architecture) and I was able to begin all the necessary GCs and complete most of the difficult ones.
In the image above I show you the progress in each particular piece, I think it is much more useful to show it that way since they will not be 100% until I am already putting everything into the game. The distinction between normal and Complex CGs is not only by the amount of parts/expressions but also the difficulty of making them.

In the CGs section, the extra parts are simple things like an extra mouth, and the rest of the incomplete CGs are not that difficult to do, so don't panic if you see less progress in that part. As for the complex CGs, I took care to have at least one completed "instance" for each of them (i.e. the finished piece with its variants for a certain route). I'll finish all the "extra parts" once I'm adding them to the game.

For the piece you see here, I still have to define how much it will vary, for example, I was thinking of adding some spanking for the maledom route. Also, I was having some problems drawing the wetness in this scene, so I have to practice a little bit how to do that before finishing it. (also I have to add the sunburn from her spats and some sweat). That's why the details part is unchecked.

And as for the animations, I have the art almost done, I didn't want to make another sheet but the body parts are mostly sectioned already, it's left to add expressions and some extra pieces before I start rigging. This particular piece also lacks some "wetness" so I have to practice for this one too.
And while we're at it I have a question, do you guys think that her bush looks a little weird? I was debating to myself whether to add it or not...
Well that's all for now, I have to focus on writing and start getting the CGs into the game to see what extra pieces are missing. Now that I've graduated I'm less restricted time-wise (I don't have to disappear for weeks to study), so I'm optimistic that I'll be able to finish the update by October. Thanks for your patience, I'll see you guys later!
Wilfried Ehrenburg
2023-10-08 04:23:58 +0000 UTCJake Felstead
2023-10-07 18:59:53 +0000 UTC