This was posted on 26th of February on Discord, just informing it publicly on Patreon!
Hope you're all doing okay amidst the world crisis going on.
SLAVA UKRAINI![]()
I've come to tell everyone that Chapter 1 has been completed, it is around 50% bigger in terms of dialogue. Chapter 0 had 800+ lines of dialogue, chapter 1 has 1600+.
It has a total of 530 Renders with 8 being animations.
And it will be released together(Chapter 0 and Chapter 1) as VOL I of God's Call.
It is currently in the process of being proofread.
The battle system is still being worked on unfortunately by Kia and will not be able to be ready in February, he is busy with other projects at the moment and is only able to complete the iteration for Chapter I by the 5/6th of March, this will be it's release date.
I'm sorry for this bumpy road as it's the first time I had to rely on several sources and all of them were a bit delayed. Both Yuber(AILegend) with the porting of New Maps & Asseits as well as Me & Kia with managing/conceptualizing and making the Battle System were a bit behind schedule.
You have yet to see the Battle System so without further ado:
Two Battle Modes
Fort (Smaller Close-Quarters Conflict)
It will be a 1v1 between your cards, and you have a Deck of 4.
The objective is to be the last one standing to be able to win.
War (Large Scale Conflict)
It will be a 4v4 grid where you place your cards and they would advance into enemy territory and attack them.
The idea here is to have units with unique skills to try and spice things up!
Fort will be available in Vol I. War will be available in Vol II onwards.
As you progress in the story, you'd meet new characters with unique-looking cards. The cards have been through several iterations visually but these are close to the final version.
This took an immense time and effort to make, I can only hope you will all enjoy God's Call.
With all of this out of the way, building a System and a Story like this couldn't be possible without everyone's support.
Thank you so much for the support being given.