NokiMo
Balledra Games
Balledra Games

patreon


07/13 Progress Report

MetaMorph 0.1.8.5 is out!

This week’s Dropbox files have been updated - two days ago, to be exact. The latest update includes two new story scenes, one new CG scene, and new BGM track. The development logs have also been updated, so be sure to check them out.

In this update, the main storyline has expanded with a new focus on the character Kate. She awakens aboard the ship with her memories intact - and a newly enhanced body. Upon discovering the dire state of the ship, she decides to take matters into her own hands.

A new BGM track has been added to the game and can be heard starting in Chapter 2. To be more specific, three new BGM tracks have been prepared: one for normal battles, one for boss battles, and one for the body transformation screen. The rest will be introduced once the relevant content is added.

As mentioned last week, the body transformation system is in development. Rey’s transformation mechanic is already complete, as it only required some text and GUI updates to the base scene, along with a CG scene. However, I’d like to hear from my patrons before finalizing and implementing the system, since it ties closely into the ongoing storyline and will be a significant update. I’ll be posting a poll soon and will move forward with development based on the results.

I've also been experimenting with the intercourse minigames. I'm aiming to add more variation to the CG scenes - for example, escalating the scenario as the player earns more points. The second image I’ve uploaded shows the base version of the goblin intercourse minigame. As you score more points, additional goblins will approach, allowing players to 'earn' more in-game currency.

The first image is a sneak peek of a battle intercourse scene from the second game currently in development. The combat will be turn-based, offering multiple paths to victory depending on the player’s choices.

07/13 Progress Report 07/13 Progress Report

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