NokiMo
Balledra Games
Balledra Games

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04/30 MetaMorph Progress Report

The midterm exam is finally over - it lasted longer than I originally expected. Now that I have more time to focus on development, the game's weekly updates will be more plentiful.

I've begun experimenting with the resolution of the CGs, as the side content will feature a larger game screen. The current resolution is 640x360, but the new version will be at least 1080x720.

The pixel art shown in this post is a CG created at the new resolution, provided as an example. You can find it in the Dropbox. This piece was originally intended to be part of last week's main update as a high-resolution CG scene, but I decided to exclude it since the current screen size is too small to do justice to larger CGs. Additionally, I felt that last week's update was a bit underwhelming due to exam preparations, so I’ve decided to expand it to match the size of previous updates. The content planned for last week will be rolled into next week’s update (consider this post a bonus). The upcoming update will include main story scenes and a new game development report, which will be released in two parts.

Also, this week's update will double as the monthly update.

04/30 MetaMorph Progress Report

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