While preparing for the next update, I found some errors and fixed them.
Fixed a bug where the player advanced to the next room when turning off the game during a round.
Fixed a bug where extra guns didn't shoot as intended by the player.
Fixed a bug where the penetration limit wasn't working properly.
There are still some bugs in the game, most of which are human errors caused by the fast-paced updates. Once the public update phase is over, I will thoroughly check for errors in the game.
Also, if you're interested in the Gacha code: BUBBLES