MetaMorph 03/29 Public Report
Added 2025-03-29 12:12:13 +0000 UTCThis update was originally planned to be a light, Patron-exclusive clothing update, and I was already halfway done (having created about 20 outfits).
However, after receiving a lot of player feedback, I decided to turn it into yet another mega-update.
Almost everything has changed. For example, I...
- Reworked ship designs.
- Removed face close-ups.
- Made the player move to the map interface immediately after finishing a round.
- Added a save/load system to the current "Continue" button.
- Introduced a new game difficulty.
- Added Kestrel Coin codes: Patrons will receive a code based on their rank, and players who report bugs or grammar issues will also receive codes.
- Added twenty-three cursed weapons—powerful Xeno-dropped weapons that increase corruption when unequipped.
- Made the basic gun equip automatically when skipping the tutorial.
- Replaced piercings with starting costume options.
- Reworked gun mechanics (Mostly for PC versions - If confused, make sure to play the tutorials)
- Added a custom cursor image.
- Added a "Skip" button for dialogues.
- Added a "Skip" button for mini-games and adjusted them to give basic rewards.
- Modified the mini-game to display failed attempts.
- Added an end-game scene.
- Introduced "Infinite Mode," which you can enter after clearing the game. In this mode, difficulties are set to the maximum, and a boss appears every round.
- Added a tutorial map and reworked the tutorial system.
- And much more.
Basically, it's a different game now - hopefully for the better.
Feedback is always welcome. I learn a lot from player feedback.
As always, thanks for your support. The Patron Dropbox has been updated. Weekly polls, update logs and Patron future plans will be coming tomorrow (if nothing goes wrong).