NokiMo
NewComer
NewComer

patreon


King of Games C47 A secret to KiShin's game graphics

company, KiShin, he had been thriving. He was astounded by the innovative minds and unheard-of technologies that the young company possessed.

Their AI technologies, advanced chips, and quantum computers seemed out of this world, making Dr. Agasa wonder if he had stumbled upon an alien venture.

Engaging in discourse with the brightest minds, his understanding of once-mysterious concepts began to unravel, but he still couldn't shake the feeling that he was struggling to keep up with these scientific prodigies.

"You lot know so much," Dr. Agasa mused during their meal break, "I've got to ask, where did you all study?"

One of his colleagues scratched his head in confusion.

"I mean, what universities did you attend?" Agasa clarified.

Hushed glances passed between them before one piped up, "I went to Knoa University."

Another chipped in, "I attended the All-knowing Creator University."

Dr. Agasa's brows furrowed as he pretended to recognize the names. "I've never heard of those before..."

The others seemed to catch on and waved it off. "Don't think too much about it, Agasa. To us, as proud geniuses, it doesn't matter where we studied. What's important is that our thirst for knowledge never ends. We explore the wonders of the universe because it's our drive, not the reputation of the school we attended."

A lightbulb seemed to go off in Dr. Agasa's head. Nodding, he agreed, "You're right, you're right."

Dr. Agasa couldn't help but blush as he admitted, "You lot know so much, I can't help but feel inadequate."

One of his colleagues patted him on the shoulder, humility and pride in his voice. "Hey, Agasa, as humans, it's natural that we don't know everything. The more we know, the more we realize how much we don't know."

Another colleague jumped in, "The more we know, the more we're captivated by the unknown. I prefer to look at things with a beginner's mindset, because if I think I already know it all, I won't learn anything new."

"So, to know more, I need to be ignorant?"

"Exactly, Agasa," his colleague said with a grin. "We must humble ourselves before the grandness of creation. Our purpose as humans is to constantly seek knowledge, even if it means acknowledging our limits. I'm here to be a curious soul who explores the world and invents things that will amaze even the most arrogant of men."

The group erupted in laughter as one of them chuckled, "Yes, those poor souls, easily manipulated by the dumbest of leaders. It's quite amusing."

Another colleague joined in, "They think they have control over their lives, but they don't realize a dumb president's decisions can turn their world upside down."

Dr. Agasa nodded along, listening intently to his colleagues' musings. The more he heard, the more he realized how much more unusual and nerdy they were compared to himself.

---

A week had passed, and it had been two weeks since the highly anticipated PS4 had been released in Japan, supposedly alongside groundbreaking games. However, it was nothing short of a letdown.

Granted, the graphics were impressive for its time, even running at 30 FPS, but the KiShin video game console "Nerve Gear Zero" had already raised the bar.

Not only was the "Nerve Gear Zero" leaps and bounds ahead, but the games KiShin released alongside it were out of this world. The graphics were so immersive, they'd shattered the barriers of what was possible in 2011.

With the release of "Scalebound" and "Sword Art Online: Sword & Magic," AAA companies were struggling to catch up with KiShin's graphical prowess.

The gaming industry was baffled. How could a company like KiShin produce such high-end consoles for a mere $300, while simultaneously churning out top-notch games that kept gamers in Japan yearning for more?

Despite their suspicions of KiShin's backing by the Suzuki Group, these companies knew that even a conglomerate of that size couldn't have single-handedly elevated the technological prowess of the gaming industry.

Overseas, potential consumers had yet to experience the splendor of the KiShin console, but with the hype surrounding the PS4's impending release in their regions, they remained skeptical.

Unaware of the capabilities of the Japanese KiShin console, they didn't expect much from it.

However, all of that changed when a documentary titled "Messiah of the Gaming Industry Born in Japan" was released by IGN.

In the documentary, IGN interviewed the KiShin CEO and founder, Shinro Suzuki. When asked about the title "Messiah of the Gaming Industry," Shinro chuckled, "It's quite an overstatement, but I've heard it in magazines and seen the memes created by Japanese gamers. They even compare me to the founder of Valve."

The interview started light-heartedly, but as it progressed, the questions delved deeper into the inner workings of KiShin. Shinro eventually invited the interviewer to tour the workspace. "Come, come. Let me show you where my employees work."

The facility was spacious and comfortable, with state-of-the-art equipment and entertainment areas for employees to unwind. The workstations were equipped with high-end computers and spacious desks, allowing staff to eat meals and enjoy coffee right at their workspace.

The interviewer gaped at the spacious workspace, "Wow, this is amazing!"

Shinro chuckled modestly, "It's the least they deserve. Happy employees make better games, after all."

Moving on, Shinro showed the interviewer where the magic happened - the game development section.

"Believe it or not, we have our own game engine software," Shinro revealed.

The interviewer was taken aback, "Your company developed its own game engine?"

Shinro smiled, "Of course. We call it the 'KiShin Advanced Game Engine,' but we prefer to call it 'KAGE' for short."

The interviewer's jaw dropped as he observed the game engine in action. "This is incredible! The 3D modeling and coloring are on a whole other level!"

Shinro couldn't help but chuckle, "Indeed, this is the game engine that made the Nerve Gear Zero's lineup possible."

The interviewer enthusiastically brought up one of the games, "Scalebound's graphics are off the charts! I wouldn't be surprised if it sweeps the Game of the Year awards."

Shinro smiled modestly, "That would be an honor, but I can confidently say that our KAGE engine surpasses any other on the market - Unreal, Unity, you name it. It's simply in a league of its own."

The interviewer nodded, impressed but not surprised. "So, do you plan on releasing or sharing your game engine with the public or other companies?"

Shinro chuckled, "Letting others use our KAGE engine? It's not out of the question, but it would be subject to negotiation. And of course, they'd have to agree to our terms."

The interviewer nodded, slightly disappointed. He had hoped that KiShin would be more open with their groundbreaking technology, but he understood the business side of things.

As the documentary progressed, the revelation about the KAGE engine spread like wildfire. Gamers and industry insiders alike were blown away by the idea that KiShin's graphical prowess was thanks to their proprietary game engine. The world of gaming was about to change, and it all started with a small company in Japan.


Related Creators