So here's another stomach texture test. I think I like this direction a LOT more. Originally, I used Haylee Skye's belly normal map, but now I'm using Tide Strider's which fits the style better.
In case you couldn't figure it out, this lets me straight up rip the stomach details off of characters with exposed midriffs. Pretty neat, right? I'm hoping to get the toe bones done today so I can start testing characters with this new texture system.
EDIT: Another big thing I've been working on is symmetry. This new base should now have perfect symmetry along the x-axis, so no more weird artifacts when using edit mode.
Dr. Drigg
2025-09-23 16:21:45 +0000 UTCOrd3rly
2025-09-23 16:20:44 +0000 UTC