NokiMo
eclesi4stik
eclesi4stik

patreon


Important thing!

Do not hesistate to comment, share your thought (even on pm or by mail), like or whatever you feel necessary. It's important for me to know if i'm going in the right or wrong way as you pay (!) my goal is to keep (& improved) the quality of my work & give you exclusive content (this one is easy to be reached ^^).

Or simply if you have idea(s), do not hesitate to share it, it could inspire me, etc, etc

Last thing for those of you who has subscribed Tier3 => REMEMBER that you have 1 commission per month (even the 1st month ^^).

1st goal is near to be reached ! Thanks to all of you & coming Patrons, i hope ^^.

Comments

Haha, thank you for your kind words ^^. - Unfortunately i can't handle low/hi res texture of product i use, they come with their own tex. I could still add other texture on the object. - About camera position you have right ^^, my thought was to give different angle ^^. I've done the same thing with Zoey's Sensei's set (Different than i've did for FN) i hope it will be better. - I would really love to put written elements on my comic set but my english is not at all enough good & collabs seems ... difficult for me ^^.

eclesi4stik

I've been meaning to say this for a while, so I guess this is as good a chance as any. First of all thanks for taking the time to talk to patros so often! I really like your work, not just because the models are gorgeous but especially because they're realistic girls having good-natured, romantic, light-hearted fun :) Ok, not always ;) but I really think there's something very genuine about them, particularly their expressions and poses. They are so much more realistic than the disproportionate plastic dolls a lot of 3DX artists seem to work with. Keep them real, and keep treating them right! I'm no 3D expert, but if you're asking for ways to improve I would not say your models need any work, they really are gorgeous; I would look more to less obvious things. For instance in Frightening Night, the wall texture is really low res and the bed is as flat as a plank of wood, and both of them are as bright as the characters, if not more so in a few shots, so they draw the attention away from the main actors. Whether this is more to do with the lighting or the reflectivity of the surface materials, I couldn't tell you. Another thing I noticed in FN is the composition on the page: there were a lot of major changes in viewing angle, which can be quite disorienting - if the characters barely move but every other page switches back and forth 120 degrees, it feels like watching a tennis match, always having to figure out who's where. In that set it also radically changes the lighting from cold and low to warm and bright, so it's almost like watching two movies at the same time. None of this happens with Captain Anger, for instance, where there are sections with very clearly distinct (and subtle and gorgeous!) lighting, and most of the time characters stay on one side of the page for several pages in a row, if not the whole scene. This helps a lot when trying to follow a narrative because you can focus on the changes in gestures and expression, rather than position. Finally, a question: have you thought of adding a written element to your stories? If you find dialogue visually intrusive, a little background to flesh out the motivations perhaps.

Robert Arctor

It's on going :), i'm thinking on 15$ or 25$ or 20$ could be nice too.

eclesi4stik

Hi there, I think the step between your Tier 2 Patronage (5,-) and the Tier 3 Patronage (50,-) is too big. Maybe you should think about a patronage between them, with for example 20,-?

Woodman


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