Behind the Scenes: Screenshot Saved
Added 2025-02-24 15:57:02 +0000 UTCHello! The Behind the Scenes for the Screenshot Saved video is here!
I went quickly over some of the new things I did and learned in this video, and how I planned it~
I didn't go in depth on how to do the new rendering and lighting things, but if anyone's interested, let me know and I'll be happy to go over them! I'm still learning more about it all though, so I hope I get to show more of this and improve on it in the future. :)
If you have any questions, let me know.
Thank you for watching and for your support!
Comments
Hey Liz! Thank you so much for sharing! 💖 It works great :D I have to say that's a really neat setup as well :)
SundaeOwl
2025-03-04 18:56:03 +0000 UTCThank you!!! Happy you enjoyed it~ It's a shader in a cube that makes it looks like volumetric lighting! It's constrained to a sunlight so it technically should face the "right" direction! I've been experimenting with a few tutorials here and there and found some really cool stuff to do with shader nodes :) https://drive.google.com/file/d/1jXOK6FxJkd6miiqYkBsNYn6hybcUbQqE/view?usp=sharing I think it works if I share it light this! Let me know if it's all there/if I didn't mess up export settings :x
Liz Ard
2025-03-04 10:14:54 +0000 UTCHi Liz! Wow I'm late to the party this time :0 The god rays in the sunlight look amazing! I would like to steal them... may I ask how these are set up? Is it an alpha texture plane in front of the light or something else...? I also love to watch the "cheat for the camera" shots, having them walk with static legs is so entertaining to watch :D As always, good work!
SundaeOwl
2025-03-03 17:32:43 +0000 UTC