NokiMo
Ademar440
Ademar440

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Some details on version 2.0.23

Ok so, if you've been following me on twitter you've already seen this but just in case,  for a time now I've been smoothing what the skirt plug in does in blender, it might look ok in MMD but I wasn't satisfied with the job the plug in does when it comes to weights so I took it upon myself to smooth it manually, the same was done with the schoolgirl skirt, I think the maid skirt wasn't so bad so I left it as is, other thing is that I added additional bones to Izumi that help with a pinch in the mesh that happens when she spreads her leg too much, this was usually not a problem with me since humans don't open their legs that much without having to rotate the entire leg to achieve a wider angle but I thought to my self WTH and I just did it, you don't have to worry about the new bones since they are all hidden and do their job automatically, there is a new mouth morph too  btw, one other thing, for some reason the maid uniform was missing a morph to make the diadem vanish so I added one, there was an issue with that type of morph too, the morphs to make the clothes vanish worked flawlessly with shaders like DarkAdult shader, this one is one of my favorites, usually if the materials are properly sorted the morphs works without an issue with this shader if I make a skirt vanish then all other pieces of clothing under that will still be there, since the skirt would come after the panties for example in the material order, even if I made the panties disappear the skirt would work fine, now on N3+C that wasn't the case, if I made the panties disappear then if I looked closely where the panties used to be, then I could see through the skirt, and that was because the panties are before the skirt in the material order and I understood that, the work around was video editing since I thought nothing could be done about that, so I made 3 versions of the video, one normal one and another where I made some changes in the material shading on MME, but turns out there is a way to "fix" that mishap, of all places I found the solution on 4chan, it sounded so noobish to me at the time, but what do you know if freaking works, even though you still have to sort your materials properly on PMXe, the problem of seeing through material that vanished is no longer there, I man I would like to apologize to the guy that had the idea, anyway hopefully this is of some help to people that use other shaders, one more thing too, this outfit shares some limitation present on the maid uniform too, for example, since the skirt is bound to the upper body bone instead of the regular lower body bone, there will be clipping if she bend any of those bones too much, you can adjust either the lower, upper or skirt bones in such cases, such is the life of the animator, there is some clipping in the armpit area of the blouse present too, and since that area was already saturated with weights there wasn't much I could do about it but I made as good as possible job to alleviate the problem, however the clipping is still present, specially if you use animations that don't make use of the twist bones in her arms, that however has an easy solution, if you don't have time to just remake the arm animations in troublesome place then, there is an automatic way of correcting motions that don't use twist bones,  the solution I use is here, the VMD Twist-motion separator,  just extract it to its own folder and inside you will find an exe file called vmdtms.exe, all you have to do is drag and drop your motion file on top of the vmdtms.exe and wait for it to finish, and that is it, it does a decent job, I even tried with mocaped motions like conqueror and yes it does help whith the twist of the arms, it is not perfect but what it does is enough, and that helps with the clipping on the armpit area too, try it if you please, the casual clothes outfit has some parts that are removable, they are the diadem, belt, skirt, bra and panties, give them a try.

Some details on version 2.0.23 Some details on version 2.0.23 Some details on version 2.0.23 Some details on version 2.0.23

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