Space Paws 0.30v release // March Supported :)
Added 2016-04-03 19:57:30 +0000 UTCWhat day is it?? Today is the day we release the 0.30v!!! (finally!)
We've been working hard on the update, as you know, redoing some animations and adding all the content we've been able to add in a month of development. The changelog from 0.25.1 is :
-Added a new and "hidden*" easter egg (including a new minigame and 2 animated H-scenes)
-Added talking animations in ALL characters
-Added blinking animation on Roselyn's and Alison's faces
-H-scene on Lake with Roselyn is now animated
-Added animations in many backgrounds: Main menu, market, landing zones. (yes, I've written ZONES, not ZONE :P . Did we say we wouldn't work on the new planet at all? Oh, well... we lied lol)
- The weight of the game has been drastically optimizied. The swf weights almost the 50% of 0.25.1
-New main menu background theme.
-The sound quality has been improved.
-We believe we've solved the most of the bugs that make the game crash when it was played online.
-Credits have been updated (with all + 25$ patrons )
On the other hand, many many thanks for all your support on March. We're above the 4th Milestone Goal. Sincerly, thanks
So, on the next days we'll be hearing all your impressions about the 0.30v but at the same time, we'll be taking a little break. We need to recover some energies before starting the big 0.40 update (because it'll be a huge step forward)
As we told you, this new update will take us more than a month of development (a new planet requieres a lot of new stuff to do). So it'll be especially important your comments on all the polls and the development pictures we'll post during the next weeks.
In the next hour, all patrons that supported us on March will receive the 0,30v. Play it and share your impressions on this thread.
Once again, thanks for your support guys. You're making Space Paws possible
Taifun Riders
(* The easter egg is not obvious to find, but it's not difficult. Here's a hint: be around the market)
Comments
Yep, most likely.
Pop
2016-04-13 08:47:53 +0000 UTCSo if I pledge today should I wait till next release? T_T
Ilya
2016-04-12 18:39:49 +0000 UTCP.S.: I think putting the sleep animation in there, makes sense, because the transition to the next day after those scenes is kind of abrupt. It does sat day # out of 45 days on the stat pop up, which is sufficient, I think. Do you think adding a year, or star date, or something relevant? Also, is there anyway to control the speed of the txt's? Like word by word, instead of having them pop, and then once all the words are up, make the white triangle on the advance button blink, or is that too much work considering that you're working on planet 2 now?
Munkyboy
2016-04-07 19:58:40 +0000 UTCI think the easter egg game is fine; Not too hard & not too easy, but kind of interesting/different. Now being there on the right day, is a little more tricky. On the 1st wip for the easter egg, you mentioned satisfy/copulate, with the bj as satisfy. Is there another part still in the works? Not to make more work for you, just asking... Sorry about before :( You get with Roselyn, the game ends, right? Like DUH :@
Munkyboy
2016-04-07 19:42:31 +0000 UTC1-2: Ok. We'll add the sleeping animation after you do those events. We think it's enough to understand that these event has consumed the rest of the day. 3: We're not sure if we understood what Nick wanted. A screen with the different options/phrases you are goin to say if you talk with some character? (Like many graphic adventures?) Well, that's not what we have in mind. The interaction buttons are different available options, and in order to go forward with a certain character you must choose the correct option. After that, as you say, you have to see where to game goes with that option. We love and we need alpha-testing comments.If someone says a good idea, we'll take it. If someone says something we're not sure, we'll make a poll. But, above all, take into account that you're playing an alpha. ALL endings are provisional, the stories are under construction, some elements won't be shown until the final version and other elements are under our judgment (did they work fine or they didn't?) and for this last thing is why we especially need your feedback. (for example: is the easter egg's mini game easy or difficult? ) Thanks for your review ;)
Taifun Riders
2016-04-06 12:45:39 +0000 UTCplayed through the game again, and i have to agree with Nick Barovic. the days seems to blur together, since there's not enough content yet to fill up ALL of the allotted days (though i'm ecstatic that you're making all this progress on that front). for his issues 1 & 2, maybe a marker every time a day passes, just to tell you that a day has passed. nothing as macho as Majora's Mask, but maybe a small notification at the top saying "on do day [14?]" would accomplish a lot to give more acknowledgment to the passing of time. and for issue 3 that he mentioned, i think he has a point, but maybe it would be best to see where the game goes and see if it might not be easier by the time all's said and done to just have a scrolldown mouseover option box (whadda mouth-full!). i hope i don't overstep my bounds in saying this. beta-testing is just something i do as a pastime. i can't wait to see this game as a finished product, someday!
Zeth Baurasson Kieten
2016-04-06 06:55:04 +0000 UTCSchweet, but still, when is that, seriously, I played the last update and I need more... I need it!!! NEED IT!!! Warning: Space Paws is a helluva drug.
Munchman
2016-04-05 11:39:05 +0000 UTCDjamaster is 90% right, but again, nothing to do with Roselyn or Alison. Just talk with her before the day 13. On the day 13, go to the market and talk with her again...or whoever is instead of her ;)
Taifun Riders
2016-04-04 22:21:39 +0000 UTCFor talking animations we take Phoenix Wright games as our main reference, and they do exactly the same as us.. When a character talks to you, he's saying the text that is shown. If you finish reading the text you'll click the next button. If you don't do that is because you haven't finished reading the text, so, the characters keeps talking. As simple as that. Plus, putting different lenghts animation: 1-It's a titanic job. There are texts between 1-15 words. So creating 15 different talking animations for every character and putting them in the correct moments is exhagerated. We'd need around a year only for that on the finish version 2-The file size will be considerably increased All we can do is a standard animation (for example, with 4 repetitions). We could make a poll about that. Loop talking or standard About the diary, as we said in patreon, Alison's route wasn't more developed. Her story is about the 50%, and the rest of the game is on the 25% of its development right now. We need to ration Alison's route After seeing the diary you want to keep flirting with Roselyn? Usually people feel bad for that. On the next updates you'll be free to take decision after seeing the diary. We didn't do it because we are rationing Alison's route as I told you ;) What do you mean when you say "you're forced to do it"? You're free to flirt with Roselyn and Alison. You don't want to do the diary? Get the Rosely'ns Ending. Anyway, you'll have more freedom on next updates. On this one, the stories are the same as 0.25 ;) About the "exit" button, the swf is thought for Mac users and online portals. Making the code of "exit" makes the game buggy on online portals and browsers, So that's the reason. All patrons should play the .exe. The swf is only an option for Mac as we said on the message. Space Paws is tricky enough for putting bad decisions during sex scenes, don't you think? H-scenes are rewards. Just enjoy them :)
Taifun Riders
2016-04-04 22:03:12 +0000 UTCDoes Roselyn ever get pissed? If you click through the sex scenes too quick, maybe she should be like WTF! Am I just a sex toy to you? So, you lose points, or whatever, and she pouts... Or kicks u in the balls (haha).
Munkyboy
2016-04-04 19:52:07 +0000 UTCBeen busy, and my computer is acting up, but my first impression is good. One thing that seems out of wack, is when they talk, it doesn't stop unless you click; Unless that's just me... But I was thinking that the number of mouth movements should correspond to the number of words, and then stop. Also, after you read Alison's diary, the game just ends, but maybe it should just leave you there. IDK, maybe u wanna go do Roselyn a few more times... (Just sayin') And it forces you to go read the diary and maybe I don't want to :p A hint to do something is fine but being forced kind of bugs me; After all, making mistakes is part of any game. I tried both the exe and the swf, and the quit button in the swf doesn't seem to work for me... The exe full screens but the swf does not...? Maybe a full screen/window key/combo? Later :D
Munkyboy
2016-04-04 19:45:15 +0000 UTCIts on the 13 day you have to have talken to the red girl before, to have go to lake with roselyn n talk to alyson... after that you go to the market 13th day
Djamaster
2016-04-04 19:19:49 +0000 UTC1 and 2: The date and the easter egg go one day forward, that's why you have full energy after that. We didn't think it might be confusing, anyway we'll think about it. 3: What do you mean? Did you miss a tag with "talk, give..." words?
Taifun Riders
2016-04-04 18:54:28 +0000 UTCGood one! There must be a number that has to do with good/bad luck...
Taifun Riders
2016-04-04 18:54:06 +0000 UTCA couple bugs/feedback items: 1. The mountain date with Roselyn doesn't take any energy. 2. Neither does the Easter Egg, though perhaps it's not supposed to? Seems like it should, though. 3. Perhaps the talking options should have the mouseover text indicate what they do, as well as how much energy they take?
Nicole Barovic
2016-04-04 18:52:32 +0000 UTCi finally got the aster egg but im not sure if i should say what specific day is so im gonna give another hint: It has to do with good and bad luck
LeoDustin
2016-04-04 18:36:36 +0000 UTCHey! Patrons who have their pledge processed have just received the link. In your case, you don't have it processed yet, so what we can do is sending you the link a week before the public release ;)
Taifun Riders
2016-04-04 17:15:57 +0000 UTCBigR is right about talking to the girl in red in the market. However, it has nothing to do with Roselyn, the bracelet, Alison... Another hint: It's a day event. You have to talk to the girl and then go again to the market on a specific day. Something will appear on the landing zone's sky the exact day you can do the event.
Taifun Riders
2016-04-04 17:09:55 +0000 UTCBigR method does not work
Adamanman
2016-04-04 16:16:43 +0000 UTCArgh, looks like I just missed out... Only found this game yesters and started pledging... When is the Public Release?
Munchman
2016-04-04 11:29:37 +0000 UTCI give the bracelet, done with the forest... still nothing. Tried with fuck Rosalyn or no, still nothing.
Danceofdeath0721
2016-04-04 09:47:27 +0000 UTCDid all of the new content and I have to say it really is shaping up. Excellent work and I'll have the Easter egg mini game music stuck in my head for a while.
KFOXY
2016-04-04 06:17:15 +0000 UTCthe easter egg is probably the girl dog in the market. talk to her and wait a day or two then go to the market again.its after you give Roselyn the bracelet and gone to the forest date with her.
BigR
2016-04-04 06:00:01 +0000 UTCI can't find the easter egg, now I just feel dumb :(
thswherizat
2016-04-03 23:45:53 +0000 UTCWhat's wrong? Why can't you run it? You don't have to wait. We'll try to solve your problem. Send us a PM ;)
Taifun Riders
2016-04-03 23:19:45 +0000 UTCSadly I can't get it to work. Ah well, looks I'll have to wait for the public release.
Dark Forge
2016-04-03 23:01:08 +0000 UTCAwsome!!!
Jesus Sosa
2016-04-03 22:19:31 +0000 UTCit looks great so far can't wait till the game is finish
BigR
2016-04-03 21:41:06 +0000 UTCEnjoy your vacations mate! Hope Space Paws helps making your rest more...enjoyable :)
Taifun Riders
2016-04-03 20:26:01 +0000 UTCNo. Your pledge was processed. Look your inbox :)
Taifun Riders
2016-04-03 20:22:52 +0000 UTCA ok link in mail, thank :)
Oaken
2016-04-03 20:22:35 +0000 UTCIt was just sent :) Look your inbox
Taifun Riders
2016-04-03 20:21:02 +0000 UTCHi thank for release? just one question where is a link for dl ? ^^
Oaken
2016-04-03 20:14:28 +0000 UTCDoes that meam i have to wait!? I pledge at the end of march but didn't got taken from my account till last friday.
Jesus Sosa
2016-04-03 20:09:09 +0000 UTC3 hours to go for work and then I'm ready to enter vacation mode an play some space paws! Awesome job getting it out, and enjoy your hiatus from working your tails off. - Here's to the future of Space Paws! -
KFOXY
2016-04-03 20:05:15 +0000 UTC