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Download Witch_Hunter Pre-Alpha 0.1

Witch_Hunter Pre-Alpha 0.1 ENG(for Win/Lin)  https://mega.nz/#!DlRmyJyJ!vRJckBo4j-1r2XaiRBKLxDzjbGDz_fB5NGbOh5v7e4A 

Witch_Hunter Pre-Alpha 0.1 ENG(for Mac)  https://mega.nz/#!WoZBkJaZ!3VDmbx2MaYWi3_DXIw_Wq0NyzWhkFfrYT-k32xOCOAo 

 Witch_Hunter Pre-Alpha 0.1 ENG(for Win and Mac)  

 https://gofile.io/?c=EeDeOp

Download Witch_Hunter Pre-Alpha 0.1

Comments

Many thanks for such a meaningful review. I noticed that everyone points to the same drawbacks of the game, I'll try to take into account all your wishes)

Cracker108

Hello Somka108, I've been lurking here for a while and decided to pledge seeing as you released a demo. Now that I have played the demo I can give you my thoughts. Let's start with good, the art is fantastic. The content was enjoyable, especially the velvet blowjob. Next up is the corruption, I think the corruption happens too fast but I guess that might be the alpha state? Compared to other games you are doing well by forcing us to raise her confidence via gifts. Unfortunately this is just a fetch mission, you give her a plushie and she agrees to the next level of sex act. There are many ways that you can make the corruption progression more involved and make the player feel a sense of accomplishment. For example if you store a variable for her funds then she might only be willing to agree to a sex act above her comfort/confidence level if she really needs the money. She would lose money when debtors come knocking and possibly by events that you could arrange. For example slashing the tires on her bike or finding the school book she needed for class. The sex acts themselves are once again well drawn but having a branching path would be even more engaging. For example in the handjob scene, getting her to stick out her tongue could require a promise of more money and higher corruption. The map looks good and contains more locations than I expected. I think a few things could be done to make it more user-friendly. It would be nice if you added a tooltip to location that displays the name of the location when you hover over it. I've been led to believe that such an addition is trivial in Ren'Py but I haven't done it myself. Put a white border around selectable objects so the player can easily identify locations. For example I missed the cave until day six. This can be implemented as a simple modification of the art objects. My last suggestion is the hardest to implement I believe. I felt that it was annoying to go click on a location on the map and just receive a message saying "I HAVE NOTHING TO DO THERE". If you decide to add a border to the location then you might want consider having a different collor border or skip them altogether when the player has no use for them. I would also like to point out such a setup is fine for any screen where there are multiple objects to interact with for example in the book shop. I think I saw a few typos and/or grammatical errors. Once or twice a sentence was poorly worded or used an idiom that I am unfamiliar with. I felt that this didn't detract from my enjoyment of the game but if you want to smooth out these rough edges then you need to ask someone to proofread the game. Only the best professional writers can edit their own texts reliably. The only part of the game I haven't mentioned is sound. Akabur has shown a very effective way of adding music and sound to a trainer whereas I shudder to think what Snow Daze will be like when it's complete. I think your current effort demonstrates that you know what the average player prefers. The velvet blowjob sound effects where top notch! The last thing I have to mention is bugs: Elyon often receives no money or less than she should. For example when I ask to see her chest I am supposed to pay 50 money but lose nothing. I also expected to have to pay her 50 money on a weekly basis, on day 8, day 15, ... A few days after getting rid of Brayan I could summon Miranda again and get a new potion. This allowed me to repeat the event despite Brayan having already dumped her. Well that's all I have for you. I'd like to make it clear that this demo was highly enjoyable and I look forward to future releases.

added links to gofile. try download from there

Cracker108

we need an encryption key for the windows version

gronsak


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