NokiMo
LeGuymelef
LeGuymelef

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Ahsoka Tano Model Release

Edit v1.2 : another fix for head normal map this time, had to redo the texture. Hopefully we're good now.

She comes with 1 outfit and 1 "hairstyle"

I'm really happy with the body textures, it's the first character to benefit from my new texture baking skills as far as diffuse goes.

The rigging was again a bit tricky because some moving parts of her outfit are between the torso and legs. It will require some user tweaking, especially her hip jewelry. You'll understand better when you pose her.

Btw I've updated the UI with a small addition that will now allow to tweak the overall body specular, it's not a mandatory update and will only work for Ahsoka and upcoming releases.

[Requirements & Download Here]

Credits : me

Edit v1.1 : fix for normal maps on outfit

Ahsoka Tano Model Release Ahsoka Tano Model Release Ahsoka Tano Model Release

Comments

Sorry dude, once I set up the discord it will be easier to share what I'm working on

LeGuymelef

I have this cursed link with Melef where whenever he's ready to drop a banger model I make something with that character right before he release it T-T

ZMSFM

https://www.patreon.com/posts/ui-shared-update-90330266

LeGuymelef

It's not unnecessary. By default my shader inverts normals but those should not be inverted so I doubled the inversion.

LeGuymelef

After playing around with it a bit, I've noticed the inverted G channel for some normal maps are unnecessary. Specifically for her head piece and clothes. They seem to already be inverted twice, inverting it once correctly but then inverting it back.

Angel Mora

This is where the fun begins

Hood


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