It's been a 2 weeks since I've been improving the way I do my textures, and my pose pack animations, now I can animate objects, along with the character, and animate separate objects directly in blender, which opens up many ways for me to make countless poses that I had in mind, and I didn't did, because it will be week or so manually animating inside the nif skope the objects, like I did on the first ones, and it took a lot of time..... but now that's past
I already have some animations ready, the pose pack will be updated soon, they are few compared to the last updates, but they are more complex, I hope you like it!
now in my adventure of discovering how to animate an object inside blender, i found out that i was doing a lot of wrong things, in relation to bones, and the skyrim skeleton, as soon as i have finished this mod, and updated the pose pack, i will test a new one way to put Bones for SMP in clothes, if all goes well, I'll finally be able to put a decent SMP in the clothes they need.
Last month, I published two relatively large Mods, because I wanted to invest some time in animations, textures and I ended up discovering very useful things for SMP, I hope you understand, and thank you very much for everyone's support!
Special thanks to https://twitter.com/RohZima, for pointing out how to use AnimObject bones
and my old friend https://twitter.com/YoerkSun, for a quick course in Substence painter
tin
2022-03-06 13:32:52 +0000 UTCPredatorRJ
2022-03-03 21:59:44 +0000 UTCtin
2022-03-02 21:55:36 +0000 UTC