NokiMo
heatgame
heatgame

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Heat 0.3.5.3 Milestone - New Hand Engine, Spanking Tools, Character Thrusting, Marina Poses

AUTH ISSUE HAS BEEN FIXED. Old version should work again
There was an auth issue on Patreon's end that broke all authing and I've scrambled to put in a workaround. Hopefully they fix it on their end soon. I apologize for the trouble.
Likewise, sorry for the all tiny issues. We'll be making steps towards a patcher soon as well.

The main feature this month is a complete overhaul to the hand engine! It dynamically creates grab poses, allows you to grab things from any point and with both hands, and allows your hands to remain visible when grabbing character parts. This feature is an important step to a full player body, as well as many other improvements down the line.

It also kicked our ass and required massive rewrites to huge chunks of the game's code, so a few things are likely to be a bit buggy. We've done our best but we apologize for any issues. One of these issues has created the need for a hand strength option in the settings. If the toys are too hard or too easy to insert change this setting to your preference. Somehow the hand's physics are tied to the headset's refresh rate of all things and we're still trying to figure out why. Until then, this options should keep things feeling good. If something you like doesn't work quite right, the previous milestone has the old, working hands you can play until we get everything ironed out in this system.

Another of big things this build are the new spanking tools and redness, we've added some spanking paddles and a riding crop for all your spanking needs ;). If you have the option enabled and you spank a character, they'll get a bit red!

We've also added a radial menu toggle to have the characters thrust much like the glory hole characters when you grab them, suck them, or use the penetrable on them. Get your mouth ready! Unfortunately this had to break existing saved poses so they'll have to be remade.

Check out the full changes below and please provide feedback in Discord! Thank you everyone for your continued support of Heat! Your support allows this game to exist!

DOWNLOAD LINK HERE 

How to run Heat(Remember you need SteamVR to run the game in VR, and 7zip(recommended) or WinRAR to unpack it.)

New Patrons: Patreon is really slow at the beginning of the month and may take a few hours to acknowledge you're a patron for the authentication. Patreon is not updating a handful of user's pages and is failing to auth even after a long time. If you can't auth, try relogging into Patreon. If it still doesn't work, go into your Patreon profile and change any setting, such as your Patreon name or pledge privacy setting to force Patreon to update your profile. The auth should work after that. If it doesn't message me on Discord or Patreon.

Controls:

Oculus/Index:

Vive:

I've completely run out of buttons on this thing so you may need to customize the controls in the SteamVR overlay. If you have any suggestion on how best to bind everything, let me know on Discord please.

WMR

WMR controls change depending on the model, and some actions may be unbound entirely. You can see/edit your bindings by going to the settings in the SteamVR overlay and adjust the bindings and add any missing actions there.

For 2D:

The 2D interactions are still experimental and limited, but hopefully still enjoyable :)

Changelog 0.3.5.3

Changelog 0.3.5.2

Changelog 0.3.5.1

Changelog 0.3.5.0

Known Issues

Common Solutions to Game Issues

These are common solutions to many problems, ranging from the tongue not spawning to the game not launching in VR, or the game not authenticating. Try these out first if you're having issues, they work surprisingly often. If they don't work, message me and I'll be glad to help.

MD5 hash for this build: B1D03DCCEA3EF293CAAE7E5609A49220

Comments

when exit 0.3.6.0?

XW27X

I'd love to be able to customize my partners bits

Ignacio de la huerta

no plans for it at the moment

Edef

I don't control toy integration. Look here for supported toys https://iostindex.com

Edef

There's a milestone every single month

Edef

Now Marina gets a female variant, does that mean there's a possiblity hat Aurora could get a herm variant?

ia opa

when will the most recent update be available to tier 2?

Fluffboii

Is there any plans to integrate with Kiiroo/Lovense devices?

Havok

I haven't been really looking out for it, but I do notice that it happens after posing a character.

K4RN4GE911

Yeah we should model a few more, Wiah's been busy with a lot of other art tasks though

Edef

I'll investigate this. Is there a way to reproduce it consistently?

Edef

Is there any more plans to make more attachable toys? I love the canine attachable but i would love to see a toggle option to where you could have a equine, dragon, or some other species as a attachable

SharkNextDoor

Nah, it's happened to me as well. I thought at first it was because of streaming the game through Virtual Desktop and there was a whole bunch of lag, but I think the desync happens with excessive posing. Just save the pose you want, switch characters and switch back. Should fix it, until it happens again.

K4RN4GE911

Is anyone experiencing desyncing with the hands?

Question, where do I extract the files and how do I get it to run with steamVR if anyone know's pls help

Taz Page

Ok thanks, once I get some free time I'll check and make sure it's all extracted into the folder

Spartan_sr108

you didn't extract all the files in the .7z. Make sure everything in the .7z makes it into the folder

Edef

I'm not a computer guy so I definitely messed something up

Spartan_sr108

I'm trying to download it on my laptop but I keep getting system error because UnityPlayer.dill wasn't found, how can I fix this so I can play?

Spartan_sr108

I have most of it figured out i just have lots of lag in the headset upon opening the game alongside the fact that idk how to ppen it woth steam vr to play it in actual vr instead of desktop mode

Logan grant

we'll add a toggle or something for this

Edef

They were a really old model and weren't compatible with our new hands anymore. I'll get a lizard texture for the new hands added to the list

Edef

I am not sure why the reptile hands are removed? My OC is a dragon and would love to have reptile hands. I wonder why it was removed? Try to skim the changelogs of reason but either I missed it or it's not there.

DragonLoverManiak

Join the Discord to help us figure this out and DM me (Edef)

Edef

Eh, hards are still stuck open. Works fine with the older updates, but refuses to work with this one in particular :/

Jack The Deergal

Had an issue when I used one controller for the waist. It still registered as the move controller and I kept walking forward and the game crashed because I happened to have the collision on as well. xD

MrNorthWolf

Look up guides on how to get it connected, There are a few ways to do it, like with a cable or AirLink or Virtual Desktop

Edef

I need help, ive been getting frustrated because idk how to run this software first off idk how to use steam vr much less comnect my quest to my pc, i have the game downloaded its just all down hill from there

Logan grant

Auth issue should hopefully be fixed. Sorry for the trouble.

Edef

AUTH ISSUE ON PATREON'S END. I'm looking into it, sorry for the trouble

Edef

uff is True wow thx :D

Jeams

for simplicity's sake. We might change it down the line

Edef

works here, try a different browser

Edef

download link broken ?

Jeams

Thanks for the tip! Out of curiosity, is there a reason both VR controllers have to have the same inputs? Or is it some kind of esoteric thing where you can't count on there being "two controllers"?

Gravity Break

You can rebind it in the SteamVR bindings menu. We ran out of buttons to use sadly

Edef

Incredible update, but I kinda miss the button press for tongue features. Clicking the stick isn't nearly as comfortable for me.

Gravity Break

This update is great! Only change I'd suggest is making a persistence slider for redness, maxing out at permanent. Right now it disappears way to fast.

Terrorcotta211

This looks great! If I may make a small animation suggestion for a future release, it would be really cool to see Riley's rocket try to become errect and push against his cage when enabled. Atm it just looks flaccid and isnt touching the cage at all.

FlavorfulAcorn

So I appreciate you trying to make the game better, I like the spanking, maybe make a redness time slider to make it last longer, maybe a slider to keep some of them flaccid. But turning speed is soooooo slow now, even at max. It is almost impossible to make custom poses anymore, I just spent 5min grabbing all over marina and heras back so I could pose them and had to reset them twice just so I could change there torso angle, and now whenever I finally can grab their torso, 9/10 it usually spazes out at light speed. Edit I tried to do it on 2d, Jesus fucking Christ it's like 30x's harder, I swear I've been over every square inch on marinas back. On a funnier note, sometimes I'll grab her boob through her back, it's like I'm the predator shoving my hand through her chest or something. Sorry for the essay.

Bowjangls

I feel like the last few versions of semen have looked unreal and awkward, like glowing jelly. Semen looks more real in previous versions. Will there be changes in future versions?

秘境神龙

I found smooth turning speed is much slower than I remember even with maximum, I like fast turn.

OuterSider

I just checked and everything is bound, I think I'll try deleting and re-installing to see if that fixes it

Jack The Deergal

hm crap. Is everything bound in the SteamVR bindings menu?

Edef

Sorry that's probaly to do with bindings. Open the SteamVR overlay and then the bindings menu and adjust the controls there

Edef

I'm loving the new features. However, is the exclusion of teleport for Vive only temporary? Or is there something I missed?

Ottavious

i would love an option of maw play where the characters place you in their mouth and you can only teleport out :3 would be funn :3

Ponlets

Pretty good all round. I especially love the thrusting option. Seeing Atlas go ham is a sight to behold. That being said, I'm encountering a bug where the height scaling just doesn't work and if I go lower than 50, I clip through the floor and have to alt+F4. I don't know if it's because I'm running Virtual Desktop through Quest 2, but that happened. Figured I'd let you know!

K4RN4GE911

On WMR I can't get the fingers to move, I'll try messing around with settings tomorrow. But heck yeah, spanking! <3

Jack The Deergal


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