Heat - 0.2.1.4 Milestone - Lights, Tails, Locomotion!
Added 2020-12-22 21:59:43 +0000 UTCWith Atlas done and art assets for glory holes on the way I've had some time to work on fun and quality of life features!
First you'll notice I updated the room and redid the lighting in the room after many hours of trial and error, and it should look much more cozy now. There's also now a light switch if you like it better with the lights off~ ;)
The characters also now have tail physics! A much requested feature that I wasn't too excited about before, but now that I've tried it, it's actually really cool!
I've also added smooth locomotion, a much requested feature. Just move with the left stick and the right stick controls are as normal. You may need to reset your controller bindings in SteamVR to developer defaults with 'Heat 0.2.1.3' in the title for it to work . I don't know under what circumstances SteamVR doesn't update the default bindings, so keep an eye out if your smooth locomotion isn't working. WMR users please let me know if the default bindings work for you! You can also use this binding menu to change which hand controls the movement (along with the rest of the game's controls).
Apart from that are a whole bunch of fixes and some optimizations for your framerate pleasure.
This milestone is coming a bit sooner than usual as we'll be winding down for the holidays!(although we'll probably still end up working xP). We wish everyone the best of holidays and we hope you have a fantastic years end! Thank you for supporting Heat! You make this project possible :)
(Remember you need SteamVR to run the game in VR, and 7zip(recommended) or WinRAR to unpack it.)
New Patrons: Patreon is really slow at the beginning of the month and may take a couple hours to acknowledge you're a patron for the authentication. If you still have trouble authenticating send us a message here or on Discord.
Controls:
For VR:
Oculus/Knuckles:
B: Menu
A: Kiss/Lick
Left Joystick: Move
Right Joystick: Rotate/Teleport
Vive:
That weird button close to the pad: Menu
Bottom of touchpad: Kiss/Lick
Left Touchpad: Move
Top/sides of Right Touchpad: Rotate/Teleport
For 2D:
ESC: Close/move menu
WASD: Move
Q/E or Ctrl/Space: Move up and Down
TAB: Extend tongue/kiss
Click: Grab something
R/F: Rotate item in hand
Mouse Wheel: Move object away or towards the camera
Mouse: Rub something when the hand zooms in
The 2D interactions are still experimental and limited, but hopefully still enjoyable :)
Changelog 5:
- clean up some erroneous logging
- Make tip of Hera's tail stiffer
- fix minor nullref
- improve accuracy of bedroom wall colliders slightly
- fix Emmy's butt jittering violently in pose 4
- make it harder to fall out of the map
- make controller relative smooth locomotion work if you bind movement to your other hand
- fix tail getting stuck in Hera pose 4
Changelog 4:
- added smooth locomotion, which turned out to be a huge pain in the butt
- fix a hole in the room's collision
- bunch of internal cleanup and optimizations
Changelog 3:
- fix eye sockets being see through for real this time
- improve hera's vag textures
- fix characters reaching orgasm from having their tails sucked
- move Hera's pose 5 back into position
- fix Atlas from permanently staring at his own dick in his humping pose
- attempt to improve the way tail penetration is handled. This can be improved further but will require more significant model changes.
Changelog 2:
- add a depth limit to orifices, should fix tails going too deep
- fix ghost fap
- significantly improve how Hera's vag look when sticking things inside
- remove ability to suck Atlas' tail
- fix bed floating above ground
- fix animation speed sliders
- fix a some lights off reflections
- fix right hand not casting shadows
- make the groin thingy always show except when a dildo is attached
- add super supporters to credits
- fix some Hera texture seams near her vag
- fix Hera's and Emmy's eye sockets being see through
- revert Hera's and Emmy's eye sockets being see through cause it broke the eyes - need to try another method
- fix Emmy's pp bouncing
Changelog:
- update room furniture
- relight the room in both light and dark
- add a light switch to toggle lights. I recommend yeeting dildos at it from a distance
- add tail physics to all characters
- optimize room geometry
- refactor game's UI for future changes
- other internal cleanup
- attempt to fix laser UI issue
- optimize post processing
- add a new graphics options section in the menu with some more specific options
- change the way characters look at things you put in front of them slightly
Known Issues
- Laser might not register with UI sometimes, possible fixes are: Game restart, by setting the game window to focus by clicking on it, or by alt-tabbing (let me know if this still happens, I may have fixed it)
- You can get boneitis if both hands rub something at once just for the first time. To fix this just move both hands away from the character for a bit and it should stop happening
- Closing a menu during the transition when you get past the auth might break the menu, requiring a game restart
Comments
Quest 2 works fine with link cable and steamvr
Comet Aura
2021-03-31 20:39:26 +0000 UTCWait it works for you? How did you fix it
Jason lewis
2021-02-08 05:44:42 +0000 UTCIf you have the link cable for the quest 2, I've found the game works just fine using SteamVR
liraxeL
2021-01-18 15:45:25 +0000 UTCUse virtual desktop, works great!
Jesse Burson
2021-01-14 07:03:22 +0000 UTCMy statement stands corrected, very sad but understandable. Just gotta wait till my pc is fixed I guess then lol.
SnepGryphon
2021-01-13 05:47:56 +0000 UTCAn APK is impossible as Heat uses several pieces of tech that aren't compatible with android
Edef
2021-01-12 17:48:49 +0000 UTCHope they create an apk for quest, I know it's not super difficult to do as long as you have the correct equipment. That is assuming heat is made in unity. (can't remember off the top of my head)
SnepGryphon
2021-01-12 11:04:24 +0000 UTConly steam vr
Fluffy_Mango
2021-01-10 17:20:57 +0000 UTCcan this be played using quest or only steam vr?
BunCatt
2021-01-10 12:04:20 +0000 UTCThe link's right there in this post
Edef
2021-01-10 09:33:37 +0000 UTChow can i download the game
2021-01-10 08:16:58 +0000 UTCoh thanks I have the steam vr just didn't know I needed to use that
Weed_kat
2021-01-07 23:18:55 +0000 UTCYou'll need to hook it up to your computer with a link cable or virtual desktop and run it through SteamVR
Edef
2021-01-07 22:50:08 +0000 UTChow to use qest 2 with this?
Weed_kat
2021-01-07 20:51:17 +0000 UTCSubbed, tried many many VR sims and this is by far the best. Keep at it! Can't wait to see where it goes.
Jesse Burson
2021-01-03 11:16:17 +0000 UTCPatreon is extra slow at the beginning of this month. Send me a DM if it doesn't work by tomorrow
Edef
2021-01-02 21:05:03 +0000 UTCWe're working on it
Edef
2021-01-02 21:04:41 +0000 UTCI subbed but I cant seem to get access to the game or the discord and its been like 6 hours
Ryan Helmbold
2021-01-02 04:54:30 +0000 UTCCan you add a feature that allows the player to touch the characters mouth or even insert dildos on it?
Nycta
2021-01-01 20:55:59 +0000 UTCYup, this works in 2d as well, although it's not as easy to control as VR
Edef
2021-01-01 20:38:29 +0000 UTCis there a 2d version?
Caliso the Dragon
2021-01-01 07:49:12 +0000 UTCI haven't, no. It's probably too complicated to implement for what it offers
Edef
2020-12-31 19:03:59 +0000 UTCYeah I was considering that as well, maybe!
Edef
2020-12-31 19:02:45 +0000 UTCHave you considered having a magnetic grab function for toys?
William rakita
2020-12-31 04:41:04 +0000 UTCWith tail and hair physics, I'm wondering if you'll eventually add ear physics, too. Head pats would be much more satisfying if the ears reacted to collisions.
Nmecvlca
2020-12-30 19:49:41 +0000 UTCToy sizes will likely be in the future, not sure about abdominal bulge
Edef
2020-12-27 05:23:45 +0000 UTCgreat update any plan to let us change the size of the toys. or even a little abominal buldge action?
Victor vivsector
2020-12-27 02:56:12 +0000 UTCHm, It should still work regardless. Send me a message and we'll see if we can find out why
Edef
2020-12-23 17:44:09 +0000 UTCQuestion. I downloaded the update and I can't get passed the authentication step. I will be upfront and honest. I did just unsubscribe, but I've still paid for the month. What do I do?
Spazzle Dusky
2020-12-23 17:19:56 +0000 UTCThank you for the update and have a happy holiday!
TheWhiteFoxEffect
2020-12-23 16:58:18 +0000 UTCHum. Well, if you look around in there you might be able to find the 0.2.1.3 bindings, otherwise pop open the bindings editor, turn off mirror mode, remove all the thumbstick 'dpad' type bindings on the left or right controller, add a 'joystick' type binding, and set the position to the 'move' action
Edef
2020-12-23 08:03:47 +0000 UTCYes I'm accessing the bindings from that screen. I've never made custom bindings for Heat
Trun
2020-12-23 07:49:22 +0000 UTCAre you accessing it from this screen, and did you create custom bindings in the past for Heat? https://i.imgur.com/zgO8yQd.png Click manage controller bindings on that menu and set to developer default if possible
Edef
2020-12-23 07:39:54 +0000 UTCI have Index, no smooth locomotion, the only controller binding I have for this game is "Heat" and that's all it says
Trun
2020-12-23 07:35:09 +0000 UTCWhat do you have instead? Are you on WMR? Does the smooth locomotion work by default?
Edef
2020-12-23 07:32:44 +0000 UTCI don't have a controller binding named Heat 0.2.1.3
Trun
2020-12-23 06:59:24 +0000 UTCUhh not sure, depends what people pick in the polls. We might do a femboy version of that wolf, even.
Edef
2020-12-23 03:26:23 +0000 UTCBarkBark
2020-12-23 02:22:41 +0000 UTC