In this version, a lot of work has been done on minor bug fixes, utilization of the facility level, and the addition of reward scenes upon successful dives. I also worked on improving the boss logic and fixing bugs, but it hasn’t been easy… I want to make boss battles more fun, but I don’t think I’ve achieved that yet. Since many people want love scenes, I plan to focus mainly on dive success scenes for the time being. Since I need to create them for three characters, I will only be able to add about one scene each.


Gameplay
When you are in a situation where you can upgrade your kill, a Skill & Module Upgrade Station will appear in the next room selection.
The long hair of the characters has been experimentally given physics effects. (Not all hairstyles, only ones like ponytails; Irina has not been applied yet.)
A large boss has been added, and the boss logic has been slightly improved. Further improvements are planned.
A fast-moving boss has been added, and the boss logic has been slightly improved.
Skills that were fixed for each character can now be changed after being researched.
Two new character skills have been added. (Dummy character summon, Heal pack summon)
'Penetration trap' skill, which used to fire behind the character, has been changed to fire in a random direction. An indicator is briefly displayed in the direction of fire before the shot is launched.
'Orbit recall' skill now has a shorter cooldown and increased damage.
A robot mid-boss has been added. It appears in a random Annex room. It is not related to clearing the room, and upon defeat, it drops an item box.
Facility
Now, different menus are available for each character in the facility.
Kyra → Weapon purchase, Weapon upgrade.
Nekhbet → Implant.
Irina → Character skill replacement and research.
The suit change menu has been created with a new UI. You can change suits by talking to each character.
It has been made so that the player’s position is remembered when leaving and re-entering the facility.
A menu has been created to allow adjusting dive options. Dive options can be adjusted at the dive device in the facility.
RewardScene
Added Irina’s syringe scene • Added a scene obtainable upon Irina’s dive completion
Added a scene obtainable upon Kyra’s dive completion
Added a scene obtainable upon Nekhbet’s dive completion
Added a menu to remove all equipment from characters
Added moaning voices for each character
UI
On the main screen, only simple options can now be changed, and only quick dive start is available.
The weapon management window can be accessed by talking to Kyra, and the weapon purchase and weapon management windows have been integrated.
Added more content to the help window that can be opened with F1 key.
Bugs
Fixed an issue where the number of gift boxes would not increase
Fixed an issue where closing the character attachment window in the facility without interacting left the popup window remaining
Changed so that characters can no longer move when interacting in the facility
Fixed cases of being blocked by invisible walls on the map
Evan B.
2025-10-04 15:50:17 +0000 UTCJackpot
2025-10-04 09:29:11 +0000 UTCAndre costa de assis
2025-09-30 16:54:29 +0000 UTCdeamonnet156
2025-09-30 06:14:08 +0000 UTCAlina
2025-09-29 18:08:35 +0000 UTCCummz
2025-09-29 18:06:42 +0000 UTCJames Smith
2025-09-27 15:45:28 +0000 UTCbspined
2025-09-27 14:21:43 +0000 UTCAncario
2025-09-27 11:52:36 +0000 UTCSolarFlora
2025-09-26 09:18:19 +0000 UTC