I'm working on a new suit-changing scene in the facility. It's quite complex, and I wanted to make sure the suits were clearly visible.
You won't be able to change suits on the main screen anymore. I'm trying to reduce the importance of the main screen. It might be a bit annoying, but each character will have their own job. Kyra will be responsible for purchasing and changing weapons, and Nekhbet will be responsible for setting up implants. It'll be like a shop in an RPG game.
I tried some physics settings for long hair. There are still a few things that need to be worked on, but I think it's acceptable. In Irina's case, there are a lot of things to take care of on the skeleton, so I haven't touched it yet.
And in the scene, Kyra will appear, brainwashed and broken by enemies. So I made a futa version of Kyra. It's a bit disappointing that the detail work isn't finished yet. I'm going to do some more texturing work this weekend.
As for the bug, there's an issue where you can't progress to the next room due to being blocked by a transparent block. This is due to the map generation not being fully completed for some reason. It was quite annoying. It will be fixed in the next version. There were also a ton of bugs... It's not easy.
Djorny
2025-08-29 05:28:01 +0000 UTCDjorny
2025-08-29 05:26:42 +0000 UTCJackalopes
2025-08-20 13:45:56 +0000 UTCdarkfunnel
2025-08-15 04:23:36 +0000 UTC