NokiMo
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WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene

Now, I'm planning to add a defeat scene when the character becomes incapacitated in a certain room. This is Irina, who faints after being defeated and is injected with a virus by her enemies. I plan to make several for each enemy type. It seems like it'll be quite a lot of work.

Also, unlike combat, enemies require quite delicate movements, so the rigging is being updated. 🤯

WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene WIP 0121 - Defeated scene works, Enemy rigging for Defeated Scene

Comments

Yeeey! Now my ghost hunting will become a reality! (reference to the fact that I tried to get scenes that don't exist) Looks great! Although I am also scared by the difficulty of creating such scenes) I can't wait to see all this in the game!

Djorny


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