I organized the suit and created a turntable animation. From now on, I will try to refrain from modifying this suit further as much as possible. As I continue to increase the variations of the suits through combinations, it feels like it is not complete. I thought this was not a desirable direction.
This suit is the first suit I made. It was a prototype to see how much could be expressed using only a normal map, and as a result, a lot of small details were included. Tried to organize them. For the arm, I modified and combined the sleeves I made recently and the shoulder pads I made previously. It seems to have the ability to strong punch. π The shoes are short and focus on mobility. Although it looks heavy, the booster mounted on the shoe allows you to kick powerfully. Overall, these are designs designed to hit someone. I think it was a combination created with the assumption of a martial artist.
Next, I will upload a document summarizing these settings, as well as any extra renders I created during production.
Andre Milosh
2024-03-06 19:39:51 +0000 UTCEvo
2024-03-01 23:21:28 +0000 UTCbspined
2024-03-01 23:11:09 +0000 UTCAustin
2024-03-01 22:44:31 +0000 UTCbspined
2024-03-01 22:31:29 +0000 UTCRandom Vietnamese Dude
2024-03-01 22:29:15 +0000 UTC