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New Halloween QuestZDoom Content

Team Beef VR Community member Ermac has been adding some VR polish to a few of the newer scary mods ready for a Halloween Update. These are now live in the QuestZDoom Launcher. 

See any install instructions in the relevant download area in the Launcher.

https://sidequestvr.com/app/796/questzdoom 

G.Z. P.T. by Batandy
GZ PT is a GZDOOM remake of Hideo Kojima's Playable Teaser. 

While not a 1:1 remake, every sequence has been recreated as close as possible to the original, with low res assets and textures in true retro fashion. 

Will you manage to escape the haunted corridor?


ZBlood: Bloody Hell by Sluggard (2016) 

ZBlood is a standalone game made for the GZDoom engine, aiming to recreate the build engine game Blood from 1997.  This is probably the better way to enjoy Blood compared to RazeXR due to the 3D weapons. 

3D Weapons available in separate mod download!


The City of the Damned: Apocalypse by Tormentor667 (2013)

The City of the Damned: Apocalypse takes place during 1920's. A cult known as Darkmoon decides to unleash 

a demon named Thamuz and hordes of other hellish creatures on a small city. A siren was installed to inform citizens about especially malicious monsters that come out when it sounds

and a shelter is only way to escape them. 

3D Weapons included!

Note: you need to ensure you have bound offhand attack in the controls menu.


Splatterhouse VR by Impie (2018)

Splatterhouse is a GZDoom total conversion developed by Impie (VR enhancements by Ermac). This total conversion

is a 3D reimagination of Namco's horror arcade classic from 1988.

3D Weapons included!

Note: you need to ensure you have bound offhand attack in the controls menu. 


Ghosted 2 v2 by RaveYard (2015) 

Ghosted is a Doom horror mod based on "Slender: The Eight Pages". Your objective is to pick eight pages while being hunted by Them. 

Note: The flashlight requires dynamic lights to be turned on. 


New Halloween QuestZDoom Content

Comments

You need to do the following: First make sure you have mapped the "off-hand fire" in controlls -> actions. (if you need to delete a button mapping you can do that by pressing left-grip + x). You could map it to left-trigger e.g. 1. Now, after you did that you can light up the lighter by pressing "off-hand fire" once. 3. Now press right-hand trigger (continues) and bring the TNT close to the burning lighter! That should be it. In the future we will roll out an update with a better default mapping that also icludes dual wielding weapons. - Bummser

I can't figure out how to use the lighter for the TNT in Ermacs 3D weapon pack, and can't seem to find anything regarding the pack itself online. Can anyone help?

wow that is so much better than expected using both hand to light up dynamite is just crazy. Also splatterhouse VR is really VR now not just playing a doom mod. The only big thing would be motion meele attack that would it make perfect. Of course its also little shame that this is not for RazeXR Blood, but Bloody hell is really close to the original. Incredible work Mr Ermac..

stoniVR


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