Hey! Hello everyone! Today we release a new update for our game. Right now, we are trying to pick up the pace of the development, understand what we might need more time for, and what specialists we should look for.
Our initial efforts have been focused on player feedback, we have added much of what you have asked for. The list of changes is attached below:
Now, when you hover over a character in the location, their name will appear above them.
Now, when Rose destroys the greenhouse, she will stand next to it in a new pose.
Increased the space for character names in dialogue.
Now each character has their own unique name colour in dialogue.
In dialogue, the speaking character now slightly enlarges.
Autosaves are now available through a separate tab in the save panel.
Quick saves have been added. Save using F5, load using F9, the last 10 saves can be seen through a tab in the save panel.
Now the save remembers the slot and page where it was recorded.
Updated the descriptions of curator-related tasks to make it clear that you need to go to Victoria.
If a player presses the wrong button during magic mini-game, all progress is reset.
The minimum text typing speed is now 10.
The Mail panel now takes into account the font size from the settings and supports multiple pages, with the text being centered.
Transparency has been added under the Mini-game panels.
Fixed an error that always caused night at the sawmill.
Partially changed the starting dialogues in the tavern and with Victoria.