Gates to scale. Alpha version 0.01.B
Added 2025-04-22 16:55:42 +0000 UTCThe day is here Interns!
After allowing Supervisors and Management to review alpha version 0.01 for a week, we made some tweaks and changes and are ready for you to playtest!
We’d like to remind you that this is a VERY early alpha, subject to change, and far from the completed product. What we’ve done is catch up to the old alpha in the new engine, added updates, quality of life improvements, mechanics, and a new script. You’ll see examples of this throughout the demo. We genuinely hope you enjoy it!
As playtesters, we are actively looking for feedback, good and bad and request you all fill out this questionnaire once completing the demo:
https://docs.google.com/forms/d/e/1FAIpQLSfmYTVH8S8MsEmQveM6uCISxKU68P_5x767Jdty6lTVMsg-gg/viewform?usp=header
We’re actively working on the next update as we speak and hope to have something for May continuing where we left off, so stay tuned!
Thanks,
The GTS Team
Comments
Glad to see the transition over to RMMZ is going well. This version is a lot more coherent than the Unity build in terms of UI and graphics elements blending together. Bit hard to give feedback on some of the systems listed in the questionnaire as they weren't noticeably used in the demo, so I'm looking forward to seeing those fleshed out! Keep it up!
Ketter
2025-04-23 15:29:27 +0000 UTCThere is a "tiny" debug character at the female changing rooms to show a bit of the future shrinking mechanic, apart from that, no. The next update (which wont take long to release) will come with more content tho, and the continuation after the interviewv :).
Gates To Scale
2025-04-23 14:20:53 +0000 UTCway more stable build than previous versions, and the added features help the gameplay extensively especially the ability of a settings menu and the NPC interaction system. I see the alpha ends after the 1st interview, is there any other content to explore or prior to this?
gtsfan07
2025-04-23 14:05:10 +0000 UTC