More Suggestions for Calvinian summoning.
Added 2019-12-05 01:29:39 +0000 UTCThe Skill is super lean in terms of choices, *it has 3* I need some more to backfill into the chapter I'm going to release in a couple hours. I already know which one i'm gonna pick, just need more for lvl 20 and beyond.
Comments
Kill Streak: Killing a warped creature or System user grants one stack for this ability, which depletes at one stack per minute and caps at (level) stacks. Each stack temporarily increases Body, Strength, Kinesthetics, and Endurance by 1. Additionally, Calvinian Summons that get kill credit gain an additional body's worth of Atom Ant-granted stats, individually gaining, depleting, and capping functionally identically to the User.
0xFFF1
2020-03-23 13:46:53 +0000 UTCFrankenstiens abyss (from abysal alchemy): two ideas really, the ability to graft monster parts on to your summons for increased abilities etc, OR for the more home option the ability to use the parts of dead monsters to make your very own patchwork monster. High bent cost/low warp cost(now that he has a tank and this could be used to make super abominations?) , potentially also certain number of parts graftable based on X levels of summoning.
Bacon Macleod
2020-02-17 02:25:23 +0000 UTCsorry *wince*
Macronomicon
2019-12-05 21:27:30 +0000 UTCoh, an evolution power.
Macronomicon
2019-12-05 21:15:49 +0000 UTCWe're gonna need to go into more detail on this one because so far it just sounds like Chimera, which already exists. Is it like, you can make the shape of one out of the flesh of another? or a purpose swap or what? otherwise it looks like we have a ton of votes for chimera.
Macronomicon
2019-12-05 21:14:54 +0000 UTCKamikaze: the option is given to, at the cost of summon duration, increase summon speed by *bent paid x100%* and increase durability by the same amount. For a few bent, millions of single use flying wasp bombers
Scipio
2019-12-05 14:22:48 +0000 UTCCould also be very weak. It takes almost zero force to kill a wasp, so someone massively overkilling one could annihilate the entire swarm at once.
Michael Henson
2019-12-05 04:05:33 +0000 UTCOm Nom Nom: If summoned creature is larger than its target it may, for 1 Bent, consume that target to either add said target to an open summon slot or overwrite an existing summon slot. Summoned Creatures may not overwrite themselves with their consumed target.
James
2019-12-05 03:44:04 +0000 UTCWe're all individuals! Summons are created with random mutations increasing the effectiveness of some while decreasing others. Bias and level of mutation scale with level
2019-12-05 03:35:34 +0000 UTCTakking to girls applies.
LordDark
2019-12-05 03:27:04 +0000 UTCCreepy Skitter Move: As long as your summons are able to make noise, any sufficiently loud group of them can "speak" words you choose. Volume scales with more and louder summons.
rwn
2019-12-05 02:23:59 +0000 UTCSkill share: all summons can use skills that you pay yhe price for at summoning. Use masterbaiter at summoning and all wasps can use it once too.
LordDark
2019-12-05 02:20:32 +0000 UTCLoyalty: summons automatically perform tasks the user would see as beneficial.
Jamie Trevino
2019-12-05 02:19:39 +0000 UTCSurvival of the Fittest: slightly randomizes all Calvanian Summons. You can choose to swap the entity in the slot with a currently summoned variation at will.
rwn
2019-12-05 02:19:14 +0000 UTCValediction: When a summons perishes you can choose to accept it's death transmission. Death Transmission - The last second experiences of the summons. Sight, sounds, feelings, thoughts, etc.
Landsraad
2019-12-05 02:15:59 +0000 UTCActive Camo: Pay 1 extra Bent to make your summons less noticeable.
rwn
2019-12-05 02:15:47 +0000 UTCOmniphage: Anything eaten by your summons is converted to your health, if they survive until expiration.
rwn
2019-12-05 02:12:32 +0000 UTCHouse of Calvanian Horrors: summons can now incorporate pieces from any summon slot. (Do you want mechanical wasps? Because that's how you get mechanical wasps.)
Rosnoc
2019-12-05 02:10:21 +0000 UTCDamnit, I was typing before you posted x.x (for mardydom)
Landsraad
2019-12-05 02:09:28 +0000 UTCMartyrdom: the death of summons create an explosion(?) upon destruction/death. Explosion(?) power and radius depends on the summons' weight.
Landsraad
2019-12-05 02:07:52 +0000 UTCCalvinian gate: permanently sacrifice 1 maximum bent to create a gate that endlessly spews summons.Gate can be destroyed and cannot be moved.
LordDark
2019-12-05 02:07:10 +0000 UTCSquadsight: Pay 1 extra Bent to use Bent abilities from the position of a summon
rwn
2019-12-05 02:05:30 +0000 UTCRide or die: all Calvinism summonings temporarily double in (Strength/ Size/ Power) and die momentarily after. (Could also be a suicide bomber type thing where they explode)
Enzo Elacqua
2019-12-05 02:04:37 +0000 UTCDistributed Processing: gain Mind (or some other mental stat?) proportional to the number of currently active Calvanian Summons edit: I'm like 80% sure I suggested this one before, now that I think about it.
rwn
2019-12-05 02:02:46 +0000 UTCBossman, when you post requesting ability recommendations can you remind us plebians what the ability already does? I forgot :(
Landsraad
2019-12-05 02:01:23 +0000 UTCMonkey See Monkey do: your summons now share Correction% of your passive skill corrections. Monkey do Monkey see: 1 bent, temporarily gain correction% of a summon's skill.
Seadrake
2019-12-05 01:47:37 +0000 UTCAll for one. The created units can disperse damage between themselves. So if you have 100000 wasps any attack is divided by that number. Might want some requirements as it seems kinda overpowered at his level.
Sean Austin Gartland
2019-12-05 01:46:15 +0000 UTCZoo- triples available slots for different summons
Tommy Littlefield
2019-12-05 01:42:23 +0000 UTCPack tactics- summons naturally coordinate to more effectively attack targets (without direct input from caster)
Tommy Littlefield
2019-12-05 01:41:50 +0000 UTCAvailable from bent vampire skill thing Devour(or a different name) summons can funnel back bent from enemies they kill to caster (though could obviously cause sever bent overload would allow him to infinitely cast spells in almost any battle though)
Tommy Littlefield
2019-12-05 01:40:48 +0000 UTCDiversity Able to split total weight between multiple available summons and have summons be different sizes in one cast of skill (Like 3/4 wasps and 1/4 little metal dudes or whatever) also possibly prevents voodoo from working as well next time if wasps are various slightly different sizes through the swarm
Tommy Littlefield
2019-12-05 01:38:09 +0000 UTCWhat are the current options?
The Human
2019-12-05 01:31:38 +0000 UTC