Hello all you beautiful people!
It is finally done! After a long battle I have finally worked out how to get jiggles to work in Blender. Now it still isn't perfect but the issues it has you don't actually notice so I'm pretty happy with that. Sorry about the delay on the weekly update and by how late I posted this you can probably tell it's been a crazy week with working out technical stuff in Blender.
I had a major issue with the way I had animated the slower sections of the loop as it caused me to lose my original keyframes I animated so I had to bake my animation which creates a keyframe on every frame, the reason this was bad is I hadn't animated the different movements on Meg or Hunk yet and this kind of prevented me doing so (It wouldn't be impossible to do but It would of for me at least taken a very long time). I got lucky with Meg where I could add some spine movement but only on one of the spine bones and with Hunk is was near impossible without having to reanimated a lot of what I had already done so sadly for him I could only add some head movement and I added a little bit of hand movement. It was heart breaking as I wanted to do a little more with the movements but I have made the best of what I could do with it :D
Now onto those damn jiggles!! What has taken the most time this week and after 3 days straight of failures I finally got there and succeeded! I also followed a tutorial on how to add the ripple effect on Meg's butt which went very well and I'm pretty happy with the result but I may still tweak it a little bit so the ripple isn't as strong when Hunk isn't thrusting as fast, I also think the ripple might be going too fast but It could be that I've been looking and tweaking this too long so I need to come back to it on Monday and see what I think of it.
I've got some cloth related issues with Meg's top which I need to tweak and hoping that won't be too difficult to fix and also her hair goes a bit crazy at times so that's another little fix that I'll be looking at :D
Few things I also want to change before I render the 4k version and start working on the sound is changing Meg's hair texture a bit as the reflectiveness of it makes it look wet rather than the normal shine hair would have, a few shadow issues and I want to tone down the grunge texture I added on the walls as I think it's a bit too extreme. Also might look at adding a IES image to the lights casting on the walls but we shall see on that one.
That's all from me for the moment though and sorry again for the delay on this update but it's been a bit crazy trying to work all this stuff out! I'm pretty happy with the result so far though and hopefully you all like it as well :)
I am going to rest tomorrow and probably get my butt kicked in DBD but I hope you have all had a lovely week and wishing you all a great weekend :D
Xeno Lovers
2023-08-17 10:37:32 +0000 UTCSusie
2023-08-16 16:17:49 +0000 UTCDarren Ryan
2023-08-12 23:04:09 +0000 UTCSolidusSnake
2023-08-12 22:36:47 +0000 UTC