NokiMo
mZmm
mZmm

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V.65 Source Code

And the source code.

Comments

Huh.

mZmm

Got it working. It wasn't loading my libraries for some reason. Another dev sent me his libs, and everything started working again. I couldn't open yours, funfair, gineb... nothing was working. Crazy.

RedHorse

I've never done that with any of the source codes beforehand and they've all worked fine. The libraries are included with Quest.

mZmm

No luck. Even tried clean installs. Maybe you need to also include the libraries used?

RedHorse

maybe just download the source code again it may have gotten corrupted somehow

mZmm

I'll try a reinstall and see what that does. I don't get that for other quest games

RedHorse

no idea. it works for me sometimes quest just gets really wonky...

mZmm

the second error after the first dialog message : System.Runtime.InteropServices.COMException (0x88982F50): Exception from HRESULT: 0x88982F50 I can look at functions and timers but that's it.

RedHorse

System.NotSupportedException: No imaging component suitable to complete this operation was found. ---> System.Runtime.InteropServices.COMException: Exception from HRESULT: 0x88982F50 --- End of inner exception stack trace --- at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle) at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at TextAdventures.Quest.EditorControls.FileDropDown.RefreshFileList() at TextAdventures.Quest.EditorControls.FileControl.Populate(IEditorData data) at TextAdventures.Quest.EditorControls.ElementEditor.Populate(IEditorData data) at TextAdventures.Quest.WPFElementEditor.Populate(IEditorData data) at TextAdventures.Quest.Editor.ShowEditor(String key) at TextAdventures.Quest.Editor.ctlTree_SelectionChanged(String key) at TextAdventures.Quest.EditorControls.WFEditorTree.ChangeSelection(String key) at TextAdventures.Quest.EditorControls.WFEditorTree.SelectCurrentTreeViewItem() at TextAdventures.Quest.EditorControls.WFEditorTree.ctlTreeView_AfterSelect(Object sender, TreeViewEventArgs e) at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e) at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv) at System.Windows.Forms.TreeView.WmNotify(Message& m) at System.Windows.Forms.TreeView.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

RedHorse

I'm using 5.6.2. What errors do you get?

mZmm

What version are you using? my 5.6.2 version gives me errors when I look at the source :(

RedHorse


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