quick update
Added 2022-07-18 07:50:28 +0000 UTCI want to explain my delays for this upcoming animation loop.
First, I was having a difficult time figuring out what to do for the newest animation and spent way too much time on a now scrapped scene. (pred model wasn't good enough for the poses I wanted).
Second, the new scene was nice but I couldn't figure out the position of the prey and camera angle to better see them in their predicament .Head first or feet first, front facing or back facing, one prey or two prey. I spent way too long debating this part
Lastly, I've spent over a month on this current version of the animation and have now hit a serious issue. Since I wanted it to be good enough to make up for the previous delays, I end up making more work for myself, but this makes the delays even longer which makes me want to clean it up a little more, etc, downward spiral etc.
There's not too much left to this animation, but with how long it's taken me to release this I kind of feel the need to post a work in progress. Normally, I don't like showing off unfinished stuff because animation, like a good magic trick, loses a lot of it's impact when you see the process before the finale, however, right now I want to see what you guys think.
Should I post a work in progress? Yea or Nay?
edit: That was quick and decisive. Give me a bit to render out a simple version
Comments
Haha I was the 69th vote but HELL YEAH. Showing WIP is a really good way to let us know whats going on and can also be a good way to get feedback off of folks.
Bob Diddleme
2022-07-19 09:37:48 +0000 UTCAye, glad to hear you’re still going! Thought something happened, a shame what happened though with the animation not working out.
The Cultured Lord
2022-07-18 15:44:04 +0000 UTCJust hearing from you is enough for me. Knowing that things are moving forward is better than radio-silence.
Dural Goon
2022-07-18 07:55:03 +0000 UTC