Test Build Alpha v.0.1.12
Added 2022-02-04 02:34:47 +0000 UTCHello hello everyone,
and welcome back to Targa Florio!
Sorry for a bit delay, this update should've been posted 2 days ago, but well.. last minute adjustments :P
In this update, we got the building walls on Campofelice textured with ambient occlusion. Now that I got the result that met my expectation, the texturing work progressed much faster than Cerda.
That being said, there are some glitches than still need to be fixed and re-rendered. The Church model is also not done yet, still need more details etc.
Pedestrians and roofs also doesn't have ambient occlusion for now.
And the doors and windows not yet textured. I'm targeting that we could be done with them by the end of this month.
Here is the update version 0.1.12
The size of the main kn5 file already reached 1.3gb :/ I will need to separate each town to their own kn5 later
Anyway, it's been a busy month for me. A nice kind of busy working on tracks all day everyday haha.
Have you guys tried the night lighting on the Orchard Road Street Circuit? :D that was my first task lol. What they didn't mention was that the buildings actually have ambient occlusion now, the same way I did with Cerda and Campofelice.
I learned a few new tricks that can improve the Targa Florio as well. So it's a good beginning I guess? :D
as always, thank you for your support. I hope you all stay safe and healthy
until next time,
cheers!
Abulzz
Comments
Hey, I'm replying as I help Abulzz with a few details like those road markers (at least that's what I call them ;) ). Thank you for taking your time to notify us, it will be fixed in the next update, downside is they won't fly away when hit anymore but there will be a bump when driving over them (that part isn't fully implemented for all of them yet).
Ben Cal
2022-03-01 23:18:01 +0000 UTCHello, and first of all congratulations for this amazing work. Don't know if you noticed that, but on replays there are road side elements (don't know the exact word in english sorry) that move in the middle of the road. Keep up the good work, waiting for the next update !
Sébastien Bellamy
2022-03-01 12:35:35 +0000 UTCI recorded a full lap in 4K and the track looks awesome https://youtu.be/pY0eDquzfjA
VR Sim Racer
2022-02-21 20:27:27 +0000 UTChello, I just got to know, sign up and then try this mega work, I tasted just a few stretches of the road and passing through Cerda, I realized that the work in the end will be a masterpiece, I develop tracks too and to make a small neighborhood I really lost several months (I'm definitely less experienced than you: D). I give you my most sincere congratulations keep it up!
Jo Calabrese
2022-02-19 19:54:40 +0000 UTCJake (GPLaps) didn't/couldn't say it straight out in his excellent video, and I haven't driven EVERY version on EVERY sim (but reasonably certain I've watched all the contenders). Even at this alpha stage of development, this is objectively the best version available anywhere. Recent changes are exponential improvements. Bravo sir, keep it up.
Andre
2022-02-19 10:33:02 +0000 UTCI had my first go out in months, really appreciate the progress. I was impressed by the work on signs and vegetation, they do a lot to keep good immersion further up the course. I have not noticed the little red 500s before, they made me smile. Don't worry about final size, I think we can all budget a few Go for a map this big and this great. Cheers.
Moorea
2022-02-08 17:07:36 +0000 UTCSo nice. Many thanks.
Jürgen Lung
2022-02-06 09:02:22 +0000 UTCJust drove it in summer dusk with hazy weather CM, CSP, Pure - stunning!
Tony Bew
2022-02-04 09:22:48 +0000 UTCAwesome :)
Andre Warringa
2022-02-04 08:55:29 +0000 UTC