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The City of Rockford - Maine, 1957 [Grand Project]

I decided to go big :D I've been making this project for a almost year now. Enjoy it, and of course, Merry Christmas!

Description:
The City of Rockford is a fictional city, made as realistic as possible, located in Maine, United States. Transport yourself back in time to December of 1956, explore farms, interiors, houses, apartment buildings, forests, lakes, and caves, all in one map! In the world you'll be able to look through interiors of buildings typical for its era, every little detail considered carefully, with the highest historical accuracy, and real historical maps and pictures as references. As it's Christmas, the city is filled with decorations, lighting, at night it becomes alive, you wouldn't want to miss that :D

Process:
The process took me around a year, because at first when I started in 2020, I wanted to release a significantly smaller in scale version of this city before Christmas 2021, but I failed and decided to take the time to make a proper map, the way I always want my worlds to be, and release it on Christmas of 2021, and that, I did :D At first, I wanted to build an existing part of the city, and in my case, I chose Decorah in Iowa. But as I began building more and more blocks, I noticed that I don't like what I'm seeing on google maps, so then decided to create what I want to see myself, yet still keep major roads and intersections the same as in real life, though again, 80% of the map was designed by me. So planning took the most time, deciding what building to put where and stuff like this, what colors to choose, sizes and scales, as I want to keep it only 1:1 scale.

As for the natural surroundings, I decided to go only with World Edit, because here, in this case, I will be able to plan and see the change right away then and there, directly interacting with it, unlike other world editors. So for this, I had to choose different techniques that World Edit provides, for natural grass landscape it was /br cyl 2 5 1, and for the trees, I used the clipboard brush for it /br clipboard -ao, here "-ao" means, that the tree will spawn on the exact block that your wand is pointing at, and the second letter means that it won't paste air with it as well. If you want more details and techniques on how I build all this, and how I do interiors in a 1:1 scale, contact me :D

Important:

- most buildings do exist in real life, though located in different cities all across the whole northern part of the United States.
- the map basically is a merge of different cities in Iowa, New York, Philadelphia.
- some houses are furnished fully, and all of them are different in their own way, make sure to find and live in every one of em :D
- every house on the map is unique, each place is different, you will never find just a copy-pasted house.

This map is for Minecraft 1.22+ only

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Comments

Did you find a one?

braiden link

i tried to find map for my zombie apocalypse minecraft server, unfortunately thats not it. theres all maps so small for me and black wool insidein a half of houses lol

prodwhoami

I actually just use minecraft xD right from the game I put the render distance at max if I can, but usually it's like 20 chuncks for these sort of pictures, and I use optifine so it has a feature where you press C, it zooms in the screen so you get rid of the FOV, it's almost straight, or you can also put FOV to 30, the closest one if you want to take close pictures, and yeah that's it, I also usually put daytime to either morning or evening so the shadows are big and the picture looks more prominent and visible

Artem Minenkov

What do you use to do your renders?

Ian Riester

This one is huuuuuge

Luke


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