NokiMo
outsiderartisan
outsiderartisan

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Rais

Rais's romance path and artwork are done! Both his rendered and hand-drawn portraits are in the game, and I even managed to finish his rendered CGs (there are no character-specific hand-drawn CGs right now, but there will be eventually).

I'm not sure I  exactly nailed this romance if I'm honest. It's like when you've been staring  at something for so long that you can no longer really assess it. I spent a lot of time writing and rewriting the dialogue for various parts of his romance. I want him to be a little reluctant, basically like the player character needs to give him a push to act on his feelings, but this turned out to be very fraught. Like the cool, sweet, romantic comedy setup I envisioned just didn't feel right as text, you know?

Anyway, you'll all be the judge of how I've handled it soon enough. I think in terms of content, at least, there's a lot here, and lot of it is dynamic and nuanced. I like the way the overall feel of the romance turned out, at least in terms of the content that is doable after the romance starts.

One further note, I initially said the player could end up living with either Rais or Priscilla, and that's not exactly true. Allowing the player to actually move in with Rais will take a little more doing than I expected. You can basically live in his house full-time in the update, but not every function of the player home can be transferred there right now. Unlike Priscilla who is easy to just drop into the player home, Rais's house has a little more going on and I need to actually rewrite the player home functions so they can be used from this new space.  So I need to take a little more time on that. I probably could get it done for this update, but I don't want to add more to my plate right now. Priscilla's move-in is done and works fine, though, so that'll still be in the update, don't sweat that.

Rais

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