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Main Post
Hey everyone, I hope you’re all doing well and have had a nice month. I’ve got actually quite a lot of different things to show you this update. I forgot how much I’d actually done XD so hopefully there’s going to be lots of stuff you enjoy. I’ll start off with the new character though as that’s probably what you’re all most excited about.
New Character - Emma Frost
With Emma like with most new characters I have managed to get her added to the first scenes up to the Hole 2 scene which should give you a decent amount to view.
Scenes
In the next update I will try and get her added to some more, probably not all of them as I will be focusing on the new feature which I think will take up a lot of my time but I think I can get her added to all the scenes up to around the Jack O or Legs Spread On Desk depending how much time I have.


Anyway I hope you like the look of her, one extra thing I did do for her actually. Basically I couldn’t decide if adding the extra shadow to her hair looked better or not and when I asked people what they thought it was kind of 50/50 between the two so I thought the best thing to do would be to just add both of them in as head variations.


Above you can see the difference between the two. I know its very small XD and some of you might not even notice it but its always nice to make sure that she looks as good as possible for everyone.

Here’s some of the other head design in scenes.
Hair Animation
Now onto the kind of cool but also kind of complex thing. In the last WIP post I spoke about the hair physics code I have been working on and a lot of people seemed to like it. Although it didn’t win in the feature focus poll I thought it would be nice to start adding it in just to see how it works as after adding it in I have realised its a long way off being able to get fully added in.

Starting off with how it will work, in the settings there is now a section where you can toggle it on and off along with also the hair bounce. Personally I think if you have the hair physics on then you should also have the bounce as they work well together but its up to you.
Now onto the more complex stuff, this code is running quite a lot of stuff, from what I can tel it should all be fine but if you are on an older device or one that doesn’t have as much performance power then there could be problems when trying to view Emma’s scenes. If this is the case you can toggle it off and it should be fine but let me know if there’s any problems.
The next problem I have been having is with the side view heads. When I have these facing the other way the hair kind of try to move into the wrong position as it thinks its facing the other way. I have some ideas of how I can fix this but for now the hair physics will only work in the front facing heads (M*ssioanry V2, D*ggy, D*epthroat Etc). There is also a lot of things I need to edit with all of them to get the animation of the hair to like perfect for each scene as at the moment I have the values set the same for each but this will all come with time. That’s why I think its a good thing to start adding it now so that I can work on getting it perfect before it wins the poll and I add it to the rest of the characters.
Audio
For her audio I have actually gone with a new person who I think sounds amazing and has really got her sounding perfect. This also give a bit of a variation from the other characters which is nice.
I have added a lot of audio for her as well as I have some tracks with spoken words and some without in preparation for when I add the option to toggle between them. Hopefully this will be coming soon I’m actually thinking of adding some more audio to other characters as well next update just as we haven’t had any for a while and it will be a nice thing to get added.
Anyway in total I think there’s around 200 seconds of audio which is a lot more than I normally do for a new character so I hope you like it.
Quest
I spoke about this a bit in the WIP but for her quest I was either going to have her be unlocked with coins or do a full quest. I then thought of a kind of middle option where i would do the full dialogue quest but not fully draw her standing character yet as that’s what takes up the most amount of time, I’ll get her standing character done when I do some of the other characters who don’t have them so I can do them all together, for now I have just a kind of base outline.
I did manage to get the background fully done just in time for the update so that looks very nice.

Doing it this way has given me a lot more time to work on other things which I think you’ll enjoy more.
Let me know if there are any bugs with her though or if you have any suggestions and I’ll get the fixed.
On Top B*ob Play Scene Features & Characters
This is kind of two parts and I’ll start off with the character first. Like you might have seen in the WIP I have added some more characters to this scene.

I think 10 in total which isn’t loads but I was also working on Emma Frost and some other features so will try and get some more done in the next update.

If there are any bugs trying to load these though let me know.
Now onto the more cool thing I think which is some more interactive features to do with the guy this time. I have added two hand positions to each side so in total there are 4 options.

I have also added these in a similar way to the b*ob play although instead of having to keep it clicked you can just click once and it will stay there until you click again. I think this works better for this feature instead of having to keep it clicked.
Like with the b*ob play you can also toggle it on frost he options on the right.
NOTE - You will need to toggle on the interactive mode from the options on the right. I did this just so the like hand icon doesn’t get in the way.
There are a lot of other things I think would work really well in this scene like Squ*rting, F*ta, An*l etc but I’ll try get some sketches done for them soon and hopefully get them added when the “Scene Things” wins the next feature focus poll.
Finally I have made the quest a bit easier for this in the part where you need to get a certain amount of characters to level 3. I have lowered it to 4 character that should be level 2. Let me know if you have any problems with this though. I could also reduce the amount of characters you need if people still find it a bit difficult.
Speed Slider Options - Range & Section
Following on from the last update where I added this new feature I thought it would be nice to get it added to some more.
I am working backwards through the scenes and have now done all the way from Hole 3 to the D*ggy Close Up scene missing out some where it doesn’t really work having these extra speed options.

In total 5 scenes have both new options and if I can continue to do around 5 every update then it won’t be too long before every scene has them and I can start work on having all the values load in and save.
If you notice any of them not working though let me know as I did have some bugs but I think I got them all fixed.
Auto C*mbar Actions
This is another thing I have been working on over the last few updates and I think is quite nice to keep adding a bit of it every update just so hopefully soon it can be in every scene.
I have managed to get it added to 3 scene this update as this feature does take a bit longer but one of the cool ones I did add it to was the C*wgirl Gr*nding scene which has the F*ta C*m options.

This is the first scene that has all 3 C*mbar Actions options so if there are any bugs with multiple playing and overlapping with each other then let me know and I’ll get it fixed. I do expect some bugs in this one as it was very complex.
For the future of this feature, once I start to work out all the bugs and can add it to more scenes with not many amount of problems then I can start adding the feature that will make this really like a good and useful feature. The two main things for this are
Having it auto go back to the animation after the cr*ampie or squ*rt is finished.
Changing the speed of the c*mbar so it doesn’t fill too quick or too slow for you
I think once I add both of those it will make everything kind of come together.
Let me know if there’s anything else you’d like to see with this feature though.
New Unique And Generic Outfits & Outfit System
I’ll start off with the generic outfits and some of you might have seen these already in the WIP. Basically over the last couple of updates I have been doing some generic legwear items and wanted to keep going with these as I think people really like them.


The scene for this update was the M*ssioanry V2 scene.


I have added a decent amount with also some torn variations to some. All of these will also work with both leg positions which is nice.
Now onto the unique outfits firstly talking about the updated system. This is for the Legs Spread On Desk scene and I have made it work the same way as the M*ssioanry V2, B*objob etc that have all been updated. This loads in the outfits in a better way and in the future will also allow me to add the feature that lets you us any outfit with any character.
As this is the first time adding unique outfits to this scene I wanted to start off with some of the easier ones just so I can get good at adding them in and making sure everything syncs up.

Starting off with two I really like and that is Sam and Marceline.
If you look closely at where the shirt and legwear meet you’ll see how I have kind of added a fold that make it look that little bit better. I have also managed to get this to work when you toggle the leg wear off which Is really cool. I know its just a small thing but for the overall look of the outfit I think it adds just so much more than having it the same shape as the body.

Then onto the next two I wanted to try some that had a dress as I would have to animate that in a different way to interact with the legs. For these two I have gone with Yor Forger and Carrot who’s outfits are quite easy but just let me try something different.
I particularly like carrots as on the right I would normally have like the dress go all the way around but I added in some string parts there just to give a bit more detail.
She does have her cape in this scene as well however like with the D*epthroat V2 it just doesn’t really work the best with the scene. I can try animate it again in a different way but by default it will be toggled off.
Let me know which characters you’d like to see next get their outfits in this scene and I’ll try get some done for the next update.
Head Designs - Carrot & Tsunade
Firstly for this update a lot of people were asking for the Night Carrot so I have gone ahead and done this. One small thing to quickly note is with her she has a different hair colour. I need to work out a way to code in that her b*sh colour will be different but I’ll try get that done soon.

Anyway here is how she’s looking. I have set her hair up to in the future have the hair physics but I haven’t fully added it yet. It should still be animated the way they normally are but let me know if it isn’t as I have changed some things around to make sure everything is working.

She has been added to all her scenes as well.

One other thing actually her hair, in some of the scenes I have kind of had her hair go behind her body, the front like parts of the hair that are long instead of having them block the front view I have kind of made them go over her shoulders. I think this looks best but let me know if you’d rather have the hair in front of her body like some of the other characters.

Other than that just let me know if she doesn’t load in for any of the scenes and I hope you like her.

For the next character, Tsunade, I had a bit of like difficulty drawing her. The one in the game at the moment wasn’t the best anyone so this one really is an impairment but I think it can defiantly be better.

I think the head itself is fine but as I was drawing it I kept making changes to try and make her look better and at some point I had made so many changes it didn’t look as much like her actual character as it could do.

I have still added this one to all her scenes as its better than the old one and some people might like this one more than the new one I plan to do.


Anyway after adding her in I wanted to try again at doing a new design of her head while also making it look as much like her character as possible. This is a very quick sketch of what I came up with and from what I have seen people seem to like this one a lot more. I will try and get this done for either the next update if I have time but I would like to focus on another character first so its not all about Tsunade. If I don’t get her done for the next update I’ll get her done for the one after. Let me know what you think about these though i’m interested to hear your thoughts :)
Still Images - Harley Q & Gwen TDI
For this update there will be two images. The first of these is Harley Q which is quite different from any I have done before as there are multiple other characters. This is quite a cool one that I hope a lot of you like. I have also gone for her head variation in this one just to change it a bit and give you something new I hope you like.

The next image I have done is of Gwen TDI where its a view of her back. This was quite a fun perspective to get done so I hope you all like it too.

The next update will be the one that has one of the new animated images so I hope you’re looking forward to that :))
New Backgrounds
This is just a quick thing to show you the new themes that have been added to the new scene.
Every theme should be there now which is quite nice.

On that note I would actually like to get a new theme done. I know it didn’t win the feature focus poll but I think it would still be nice to get at least one new theme added just for the people that might want that. I would probably do it slowly though in free time so might take a month or two but it would be worth it I think.
The ideas I had was maybe a space themed one where its either like space building on earth or maybe have one in space and change the theme of the planet as well. That might not fit in perfectly having the house there but could be just a cool change of theme. Although that is just an idea if you have any better ideas please let me know, maybe some based off shows or games etc might be better.
QOL And Bug Fixes
Finally there has been quite a lot of bug fixes this update which is always good. Let me know if you find any more and I’ll get them fixed. As for the QOL I haven’t done too much that you will actually get to see. I did transfer the Hole 3 over to the new way of loading to test it but for some reason it reduced the file size by like 200mb. This would normally be a good thing but I couldn’t figure out why so I went back to the old way while I figure out why as I want to make sure it hasn’t done anything to cause bugs as 200mb is quite a lot to just disappear. Anyway the Multiple Characters In Hole 3 didn’t win this poll so I have a bit more time now to make sure everything is working perfectly.
I think that’s it, I feel like I might have missed something out but if I remember I’ll add it in :)
Thank You So Much though for all your support its really helping and I hope you’re all excited for the next updates to come :D
Update Notes
New Features
New Character Emma Frost
Dialogue Quest Line
New Audio
100 Seconds Basic
70 Seconds Soft
30 Seconds Cr*ampie
Updated Hair Physics
Second Head Design With Slight Variation To Hair
Scenes
Hole 1
M*ssionary V2
Rev C*wgirl (Back)
D*ggy
P*ep Hole
H*ndjob
D*epthroat V2
Rev C*wgirl (Front)
Rev C*wgirl (Front) V2
On Side
F*ngering (Side)
F*ngering (Front)
Shower
Hole 2
New On Top B*ob Play Features
Guy Hands Option
Both Legs
Upper And Lower
Interact By Clicking Location
New Speed Sliders (Range & Section)
Hole 3
Th*ghjob
C*wgirl Gr*nding
B*objob
D*ggy Close Up
Auto C*mbar Actions
Hole 3
Th*ghjob
C*wgirl Gr*nding
Aqua On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Power On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Tatsumaki On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Mercy On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Chun Li On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Moxxi On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Yor Forger On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Yorha 2B On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Dva On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Charlie M On Top B*ob Play
Both B*ob Play
3 Sizes
All Speed Options
Updated Cr*ampie
Outfits
Charlie POV On Top
Arm Position
All Head Designs
B*ob Sizes
Outfits
All Speed Options
New Outfits
Updated Outfit System For Legs Spread On Desk (Better Performance)
Legs Spread On Desk Outfits
Sam
Trousers
Shirt
Marceline
Gloves
Shirt
Trousers
Yor Forger
Jumper
Legwear
Carrot
Dress
Glove
Cape
M*ssionary V2 Generic Legwear
Leg Strap
Thigh Highs
Thigh Highs (Torn)
Maid
Maid (Torn)
P*nts Off
Upper Strap
Lower Strap
New Head Designs
Carrot Night Version
All Scenes
Tsunade
All Scenes
Still Images
Harley Q Multiple Guys
4 Variations
Gwen TDI On Front
4 Variations
Backgrounds
On Top B*ob Play Themes
Office
Bamboo
RLD
Dragon
Titans
HB
Lava
QOL
Bug Fixes
Legs Spread On Desk F*ta Fix
On Top B*ob Play Sound Fix
On Top B*ob Play Starting Speed Increase
Charlie M Head Jack O Fix
Albedo Head Fix D*epthroat V2
Mercy Head Fix D*ggy And Against Wall
Fta Cm C*wgirl Gr*nding Fix
M*ssionary V2 Pr*g Tab Fix
M*ssionary V2 Texture Fix
M*ssionary V2 Outfit Overlap Fix
M*ssionary V2 Rebecca Head Fix
Speed Slider Fix
D*ggy Close Up Outfit Fix
Against Wall B*ob Size Outfit Fix
On Side Tsunade Outfit Fix
Tsunade Rev C*wgirl (Back) Outfit Fix
Josh Williams
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