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Main Post
Hey Beta Testers, I hope you’re all doing well. I’ve got quite a few things to go over with you this update, mainly implements to the game and getting just more stuff added but also some new features that i’m working on and have some ideas about. I’ll speak about what’s new first and then move into what i’m going to try and add between now and the Non Beta and also what I have planned for the future, but I will also need you to check some things with that as i’m starting to update the code to make sure I can do the stuff I have planned.
New Auto C*mbar System
This is something a lot of people seemed really interested in when I was talking about it in the WIP post and is also the thing that is most likely to have some bugs so I thought I’d start off by speaking about it. Basically the way it is going to work is I have removed the old toggle that didn’t really work very well and wasn’t updated in most scenes, the old one was called “C*mbar actions”. I have replaced this with the new one that you toggle on in the customise menu but also gives you options for which actions you’d like to be toggled on. At the moment there is 3 options (Auto Cr*ampie, Auto Squ*rt & Auto F*ta Cm) although at the moment I haven’t added this to a scene with F*ta C*m so that won’t work just yet. So far I have inly added this to the Legs Spread On Desk & Shower Against Glass as I thought they’d be quite good ones to test it out in.

Now the way it works is you toggle which one of these you would like on and then when the c*mbar fills it will auto play one of these actions. However there are some things it won’t be able to do, more so in other scenes, but some of these features can’t work together in certain scenes. In the two scenes I’ve added it to so far if you have both the Cr*ampie & Squ*rt active then it can actually run both of these at the same time however for other scenes it might not be able to depending how things are set up in those scenes. If this is the case it will then use the order I have them set in going Cr*ampie, Squ*rt, F*ta C*m.

This means if you have the Cr*ampie option active and the options don’t work together in the scene that you’re in then it will just do the cr*ampie and nothing else. At the moment this is a set order however if this all seems to work well I can add in a feature that will let you choose which action you’d rather happen if two of your active options can’t work together in a certain scene. Hopefully that all makes sense, it’s a bit confusing trying to explain how the code works but hopefully when you get to see it in the game it will all make sense.
If this does work well and you like it I can keep updating the feature but either way between now and the Non Beta I hope to add it to at least a few more scenes.
Let me know what you think though as when I explained it people seemed to like the idea but maybe its not as good actually in the game or there’s a better way I could do it, just let me know.
One extra option I was thinking of is have the C*mbar speed be effected by the scenes speed. This could go in very well with the new randomiser option coming next update and really give a kind of hands free option for it all.
X Ray Legs Spread On Desk
So this one is just a small section, although the feature itself wasn’t small and did take me a decent time to add and get looking good but either way I hope you like it. This is kind of a follow on from the last update where I added a couple of X Ray options. I thought only two and in one scene wasn’t really enough for a feature focus update so thought it would be nice to get another one added this update as well as improve upon how it looks going of things I think could have been better in the last one.
In the WIP I showed you and image of how they looked at the time but based off what I thought and what other people were saying I have changed it a bit to now look like this.

I think this looks a lot better although there’s still some things I can improve but that will come with time and practice so it will be nice to see how things progress.
One thing I was thinking that I could change about the one in this scene is for the cr*ampie. Basically the way I have it work is it kind of fills from the d*ck upwards. I think this looks good but could be better and one of the ways it could be better is to do it similar to how it is in the D*ggy scene. If you go look at that one the c*m kind of goes to the top and then round and works its way down instead of working its way up. Let me know which one you prefer though and I can update this one as well as do it that way for ones going forward.
Characters Added To Scenes
As we are going to get a new scene next update and most of the focus will be on adding characters to that one I thought I would take the time now to get as many characters added to scenes that are missing as possible. The first of these was to add Mirko, Yoruichi etc to the POV On Top scene as they have been missing from it for a while now.

I think I got around 12 added in total.

The next step for this scene will be to add Lola, Loona etc to it although I think there’s a few scenes before this I need to get them added to first like the Legs Spread On Desk and the Outside Scenes.

Next I wanted to get some more characters added tot he most recent scene being the Close Up H*ndjob.

I got another 10 characters added to this so in total now there should be 30 of them in that scene.

Still a decent few I need to add to it but I can work on getting that done as soon as possible.

Depending how long the next scene takes and how many characters I add to it I could get some more added next update as well.
Finally getting Nico Robin added to some more scenes was what I wanted to do.

So far I have added her to 4 scenes but I hope to get her added to a few more for the Non Beta. She should be in most of them now just the last few are missing but they’ll all be added soon.
If I have missed out any other characters from older scenes please let me know and I’ll get them added in as soon as I can as well.
New Outfits - Unique And Generic
Starting off with the unique outfits. The first scene I wanted to get a couple more added to was the D*epthroat V2. You may have seen these in the WIP but I have a couple of changes made to them. Firstly the Carrot one I added her hat which works quite well in this scene, it won’t work for other characters when using her unique outfit with them but either way I think its quite a nice thing.

Secondly for Carrot I have add her cape in, mainly because I spent a lot of time drawing it, but once I added it in I realised it doesn’t really fit well with how this scene is layered out. It gets in the way of some parts so I have it off by default but you can toggle it on if you want to see.

Next I wanted to get a couple more outfits added to the M*ssionary V2 scene and like with the last updates I spent a lot more time on them trying to get them looking as good as possible. I did do this for the d*epthroat V2 scene as well but there wasn’t as many parts in that one so you probably see the difference less. Anyway I hope you like how these ones look, they both work with both of the leg positions.

These will also all work with any of the other characters in these scenes.

If you see anything missing or that looks out of place let me know and I’ll get that fixed :)

Now onto the generic outfits. The idea that I have had is to add some smaller kind of single outfits so that as there is less unique/bigger outfits due to me taking more time on them to make them look better, there is still a decent amount of outfits as I will be doing lots of these smaller ones.

The ones I have gone for this update are some legwear items as that’s what a lot of people have been asking for. From what I’ve seen around the scene most people wanted them in was the Legs Spread On Desk so I have added a decent amount to that scene.

I would like to add some more, probably to one of the other scenes, for the Non Beta however I’m not sure how much time I’ll have and it might be between more outfits or getting some more audio done which is another thing people have been asking for.

Anyway I hope you like all of these. I couldn’t really think of any other kinds of legwear so if you have any ideas please let me know :)
Character Head Designs
In the last WIP I showed off the remaining head sketches I have for character heads designs to see which ones you’d like to get done. I think I will be able to get 2 done for the Non Beta but so far have managed to get one done.

The one it seemed most people wanted was Sam and then I will try and get Gard done next.

For Sam I have made quite a few changes from her original to make her overall look just better. The main thing being the hair. I have added a lot more detail too it, made it a different kind of shape and also changed the colour a bit to one that I think fits in a lot better with her characters.

I have also managed to get her added to all of her scenes, which was a lot as she’s one of the original characters she’s in every scene but I think it was worth it.

She’s one of the designs where I think because the old one just wasn’t the best drawn as it was done so long ago this new one just looks so much better when you look back, or at least I hope it does.

One other small thing I’ve changed her eyes a bit, given her a bit of a different look to some of the other girls which I hope you like. I don’t know the word for it but its like a “yehhhh” kind of look, I dunno if that describes it well XD.

Anyway if you notice anything wrong with her new head in any of the scenes let me know and I’ll get that fixed.
Still Images - Poison Ivy & Mercy
For this update as it wasn’t a feature focus one I have got two images done for you, well one so far being Poison Ivy.

Then I am still working on the one for mercy but this is how its looking position wise. I will have this added and ready for the Non Beta.

As for the image animation, I am still working on that for Starfire, I don’t think I will have that done for the Non Beta but that could be better anyway as then I will have a still image and animation for the mid month update next month which might be nicer instead of having most of the image stuff added in the start of month update.
Let me know what you think of these and if you would rather have more of these image animations instead. I could do more although it would mean less of some other stuff so just let me know :)
New Night Backgrounds
Following on from the last update where I added a couple of night backgrounds into actual scenes I have done the same for this update going with some of the upstairs scenes.


Im still working out how’s best to do this to get it look like its night time but I’m wondering if its better to have a light on in the scenes or to have it more dark all over.

I’ll show you some of these along with how their day version looks to give you a bit of an idea of the difference between the two.

I also want to show you some other ideas for how I can get this to work, this is mainly to do with changing the brightness of things as I think some of the ones above look a bit dark and it would be nice to have them a bit lighter but still show that its night if that’s possible.
Just let me know if any of these ones look better or if you have any other ideas for how you’d like this to work.
Like with the other scenes you will need to toggle on the night option in the pause menu just will I’m getting it looking as good as possible.
I am going to keep getting these backgrounds done if its something you like but it think the next ones I’ll work on will be ones for main rooms like the hallways and office etc.
EDIT - Now that I look at it the night backgrounds look a bit dark, I will try and increase the brightness for the Non Beta
More Audio - “yess”, “ohhh yesss”
So firstly this hasn’t actually been added yet but I have it planned for the non beta if you would rather I do this instead of more outfits which I think most people would.
If I go ahead with this the plan is to add some more audio tracks along with some of the spoken words that people are really enjoying to these characters
Charlie M
Dva
Harley Q
Jinx
Moxxi
Im hoping to get around maybe 30-40 seconds of new audio for each of these depending how much time I have meaning overall there should be quite a lot of new stuff. For each of these I will leave in their old audio as well and it will randomly select between all the tracks available for them.
For this is also wanted to get your opinion a bit more on it, at the moment there’s only a few characters with these and I don’t want to add it to everyone before making sure that everyone likes it. I was also thinking I could add an option that lets you toggle it off but that would take a bit more work so if everyone likes it and nobody would toggle it off then best to just add it to everyone. But let me know and then we can see how it goes :))
Improvements To Auto C*mbar Feature
This is just a quick thing about the new feature. I had an idea that the main reason people probably want this feature is because its very hands free. To continue with this if it is the reason you like it is I could add an auto go back to animation after the cr*ampie has finished. This will mean you don’t have to click anything and can just let it all do its own thing.
Let me know what you think of this though as I don’t think it will be too hard to add.
Auto Going From One Scene To The Next - Idea
This is a very early idea and I will speak a lot more about this in the post at the start of the month but just wanted to quickly let you know about it to see what you think. The idea goes that all the scenes that are in the same room could kind of flow from one to another either automatically or at the click of a button. This was suggested by someone and seemed to get a lot of people interested.
There are two ways this could be done, either the easy way which isn’t as good or the hard way which I think will be a lot better but will take more time to add in.
The easy way would just have a fade to black and then fade back into the next scene in that room. This kind of works but I think wouldn’t flow as well.
The hard way which will take a lot more work goes like this. When going to the next scene there will be an animation of the character changing position before then switching over to the next scene. There is lots of things I have to think of, mainly file size and performance so I wouldn’t be able to do like a full view of the character changing over to the new position but the idea I had was to have a close up of the d*ck either going out or going in to the next scene and have that kind of fade over. I don’t know if this makes much sense but I’m probably going to add it to next months feature focus poll so if you like the idea I’ll try get some sketches done ready for that
Anyway there’s a lot more things I have planned but this post is getting very long now so I’ll explain it all in the post at the start of the month.
I hope you like all this new stuff though and are excited for what’s to come :D
Thank You As Always :))
Update Notes So Far
New Features
Auto C*m Bar Actions
Cr*ampie, Squ*rt & F*ta C*m When C*m Bar Fills
Toggle On In Customise Menu
In Beta So Testing In A Few Scenes
Scenes
Legs Spred On Desk
Shower Against Glass
X Ray Legs Spread On Desk
Mirko POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Ahsoka POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Starfire POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Shego POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Yoruichi POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Marge POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Poison Ivy POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Marceline POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Android 21 POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Karlach POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Ranni POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Chel POV On Top
Outfits
B*ob Sizes
Arm Position
Updated Cr*ampie
Aqua Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Power Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Tatsumaki Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Mercy Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Chun Li Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Moxxi Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Yor Forger Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Yorha 2B Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Dva Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Charlie M Close Up H*ndjob
Zoo Out C*mshot
Outfits
B*lls
B*ob Sizes
Nico Robin Th*ghjob
An*l
Outfits
B*ob Sizes
B*sh
Pr*g
Nico Robin Hole 3
A*s Size
B*ob Size
Outfits
B*sh
Squ*rting
C*mshots
Nico Robin F*otjob
C*mshot
Outfits
B*ob Sizes
Squ*rting
Nico Robing Shower Against Glass
B*ob Sizes
Outfits
Squ*rting
Pr*g
New Outfits
Carrot D*epthroat V2
Glove
Top
Cape
Roxy D*epthroat V2
Top
Robot Lines
P*nts
Luka M*ssionary V2
Top
Wrist Item
Arm Items
LegWear
Aqua M*ssionary V2
Top
Sleeves
LegWear
Legs Spread On Desk Generic Legwear
Cheerleader
Latex
Overlapping Latex
Maid
Multi Colour
P*nts Around Leg
Thigh Highs
Thigh Highs (Torn)
New Head Designs
Sam (All Scenes)
New Backgrounds
D*ggy Close Up
Night Versions (All Themes)
B*objob
Night Versions (All Themes)
C*wgirl Gr*nding
Night Versions (All Themes)
QOL
Bug Fixes
M*ssionary V2 X Ray Hover Over
Vault Girl Scene Select Fix
Android 18 C*wgirl Gr*nding Head Fix
F*ngering Night Backgrounds Fix
Roxy M*ssionary V2 Overlap Fix
Against Wall An*l Colour Fix
Speed Changes To F*otjob Squ*rting
Day And Night Tutorial Fix
Customise Scroll Fix
Vault Girl Image Background Fix
Starfire Outfit Small Fix Rev C*wgirl (Back)
Shower Against Glass B*sh Sync Fix
Hole 2 Fix