Hey everyone!
Welcome to part 3 of our Wizard Prison! Like we said in the previous posts, this series is something Cze has had in his head for a long time and this map especially is super exciting to release to you. We've had requests for making Escher style maps for years, so we hope you like this! This is inspired by Escher's 'Other World'.
Also quick shout out to Phil, the team member helping us with this whole series. He's really knocking it out of the park. Part 4 coming in January! :)
--
So, how do you get here? We imagined the portal at the bottom of Part 2 would lead your party to the fiery portal exit(s) in this map.
How do you use this map? There's several ways you could use this. Either have the player tokens move about on one face only and keep the gravity of each face distinct, so that the floor is whatever face they're standing on. Or have 3 tokens for each player and move them at the same time (as each face is actually the same face, just seen from a different angle).
You'll notice the grid here is quite small, so that the archways are actually massive, almost tall buildings to the players. This is on purpose to give a sense of alien/ancient immensity. And also a breakdown of what scale is in this portal-beyond-a-portal-beyond-a-portal at the edge of the world.
You may not want your players just walking out of this trick cube through those archways so fast so there's constellations in the sky that match with their figurative forms on the frieze. We imagined this could be used as a puzzle, based on the date or the backgrounds of the players.
--
Get this week's maps using the links below:

Wizard Prison Part 3 - $1 Rewards

Wizard Prison Part 3 - $3 Rewards

Wizard Prison Part 3 - $5 Rewards (Gridded)
Wizard Prison Part 3 - $5 Rewards (Gridless)
--
This week's map variations:

rutabega
2024-01-19 06:31:40 +0000 UTCCze and Peku
2023-12-13 02:25:26 +0000 UTCCameron Peterson
2023-12-13 00:24:43 +0000 UTCD.R.
2023-12-12 21:07:51 +0000 UTC