NokiMo
czepeku
czepeku

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Beachside Bazaar [30x44]

Hey everyone, welcome to the Beachside Bazaar! 

Peku's original idea for this map was that the Kuo-Toa lived here a long long while back and built giant fish statues here to their deities. Some unknown event forced them out of the region and soon traders came to settle in this peaceful beachside valley. The Kuo-Toa temples ages and crumpled and were soon replaced with shops, watchtowers and a lighthouse to guide in ships. But in their revential fear of the mysterious fish statues, the merchants left them standing, a silent remnant of the old gods. Perhaps if the right alignment of forces or stars occurs the deities will return...

Hope you like it! We made a ton of variations for this map, so hopefully there's a lot there to inspire your campaign. :)

Oh and for those at our $1 and $3 tiers that may want an occassional full pack of maps don't have the means to subscribe at the $5 tier, we now have a webstore here which should have almost all the $5 packs on it.

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Get the map files below:

Beachside Bazaar - $1 Rewards

Beachside Bazaar - $3 Rewards

Beachside Bazaar - $5 Rewards (Gridded Pt.1)

Beachside Bazaar - $5 Rewards (Gridded Pt.2)

Beachside Bazaar - $5 Rewards (Gridless Pt.1)

Beachside Bazaar - $5 Rewards (Gridless Pt.2)

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This week's map variations:

Beachside Bazaar [30x44]

Comments

Hehe, they do bring joy

Ben Weiner

These are gorgeous! (like all of your maps but the colourful, upbeat, whimsical ones always make me the happiest ^__^ )

Niki

This is glorious. We feel honoured to be meme worthy. :o

Cze and Peku

Anyone else ever catch themselves doing this? Czepeku's maps slap for the escapism alone. https://i.imgur.com/NFUVuLc.png

Marianne Rogers

Beautiful work, as usual! I'm a huge fan of when you include variants that strip away the signs of civilisation! This pack is a particularly rich example of how well it works; you often create realistic natural features/contours for your settlements to nestle into, so the natural variants make for far more interesting battlemaps than the simple 'rectangular arena of [insert terrain]' style maps that commonly get produced. I wonder if it would be worth adding a tag to filter packs by those that contain such variants? I find myself cherrypicking those variants in particular ahead of exploration-focused adventures; if people come looking for wilderness battlemaps, quickyl identifying which packs have natural variants could be a neat way of making sure they don't just look at the originals and assume those environments are rarer in your catalog than they are! You could even do something similar to the train tracks release, and/or offer a webstore pack of just those variants.

Dylan

The varients really make these map collections great. You could put one of these in for a dessert, marsh or open ocean. Lots of versatility for campaign needs, really love the night versions too. I need to have more game scenes set at night.

Average D&D Enjoyer

Those are a lot of variations. I like this map thnx

Danny Espelo, Van

This is so beautiful, I wish I could make a vacation there. Not... in all of the variants, though πŸ˜‚ (Though they're all awesome, nevertheless!)

Heiner de Wendt

That sea serpent is beautiful! Can't wait to surprise my party with a gentle giant.

Nolan Childerhose


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