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Midnight in the Ashen Grove

Collaboration with DM Dave

Hey everyone, our friend (and adventure writer extraordinaire) DM Dave has created this awesome 5th edition side trek adventure for 1st level parties. This adventure uses a variation from our Serene Lakeside map pack

If you haven't checked out DM Dave's work please go take a look here! He's currently 65 days into his monster-a-day series!

I'll let Dave take it from here:

The Hag's Lair

Hags are wicked fey witches who haunt dark forests, dismal swamps, foreboding shores, and even the darkest reaches of the Other. Like many of the greater monsters of Omeria, the number of hags that roam the long continent have dwindled in the last few centuries. Even still, there are tales from those who live along the Scorched Coast that there is a treacherous hag who dwells in the Ashen Grove, the craggy, gray forest northwest of The Obsidian Plain.

Where to Add This Encounter

This side trek is designed for three to seven 1st- to 4th-level characters and is optimized for five characters with an average party level (APL) of 1.

The Ashen Grove is a deadly forest filled with all manner of dangers, all empowered by the hag's wickedness. You can place the forest in the path of traveling characters as part of a side quest of a greater odyssey. Or the characters could be asked by a concerned local to confront the hag and rid the forest of it. The hag may possess an artifact in its hut one of the party's patrons requires.

Midnight in the Ashen Grove

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