Edit 1: Update the game to add some new small feature
Yay!
it's here sorry for the late upload I found a bug and trying to fix it, but sadly I can't fix it in time. It's not that game breaking so I'll leave it at that for now
It's stable enough for release tho
the mechanics that have been cut for now is
weapon customization (not implemented yet)
initiate scene when the enemy is defeated
map (not yet needed)
I did forget to make a drug system that players can use to transform into futa
sorry I have to cut this system altogether because it's hard to implement in the current state
and sorry again for the underwhelming content (wish I had more energy and time ha!)
It probably has a lot of bugs I can't test it throughout myself
but I have some known issues
Sometimes the dialogue may cause the player to be unable to move or doesn't lock the player's control
inventory system is unstable but working, try not to populate it to full
the lack of audio because I haven't added it yet
a bit of an audio glitch
The player animation stuck holding a weapon
UI not updating
No player feedback (use item, inventory, blah blah)
overall poor game design choice? >:)
you can give any feedback, criticism, or bug report under this post or in the chat
I'll read them and probably fix them within a week or so
But now I want to focus on my studies and make a Halloween special animation!
P.S. The enemies do respawn in the sewer, just wait for them
P.S. I may or may not forgot to tell you that press "Tab" to open utility menu
OnyxWhisker
2024-10-05 18:23:55 +0000 UTCCammie Cummer
2024-10-04 23:30:04 +0000 UTCZawkian Puppy
2024-10-04 04:40:44 +0000 UTCOnyxWhisker
2024-10-04 04:21:22 +0000 UTCOnyxWhisker
2024-10-04 04:21:20 +0000 UTCNozza
2024-10-04 02:13:04 +0000 UTCZawkian Puppy
2024-10-03 18:10:22 +0000 UTC