NokiMo
SelectaCorp
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Projects Update: Full Steam Ahead!

Thrawn and I have been busy working on Tinsel Town, with a focus on the Production Engine. This is essentially the project manager for creating productions of all types in TTown-- from the most basic to full scale movies, tv series, etc. Thrawn's design is to provide a process in which players must make decisions throughout the production cycle which will affect the final success of that production. These will require providing extra funding, casting, motivation, etc to either give your production a lift or accept the alternative. In addition, we're working on a personalization aspect that will allow the player to name and design a movie poster specific to your production. I've been working on new NPCs and filling out the 'downtown' aspect of Tinsel Town life as well, so you'll be able to juggle both personal and work life as you see fit. We're looking for an April timeframe for the next release.

In terms of what to expect thematically as the game rolls out, it will inevitably involve the darker sides of the entertainment industry. Driven by a desire to gain power, prestige and fortune in TTown, the Player will have to use their resources to persuade and coerce in order to achieve cinematic glory. Behind every great production will be a story of intrigue, power play and outright sadism. Every shining Oscar winner will be built on a brutal domination over the process. Great art and business empires in TTown will be built on nothing less than pure will and determination!

I am also planning on writing and producing a third and final part to the Pringle story, though that won't happen until I've got a big chunk of the next TT release sorted.

That's where we are-- just wanted to provide an update! When we're quiet, it usually means we're the most busy!


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