I lost the WIP shots for the Murdoch and props paintings :'c But more interestingly I think, is the process that I did for the bg.
Just like last time, I started by doing a very loose sketch to set the vibe. Using that as a guide, I loosely modelled and rendered it out to to a 3d base, saved it to a 32-bit HDR file and then painted in more colour and much more importantly, TEXTURE!
Then flatten down to 8bit and keep rendering.