NokiMo
johndoe1970
johndoe1970

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MODEL 21

pillory model, wanted to make a simple model to practice unwarpping and textures, i can't figure how to rotate individual islands to fit texures so they are all wrong, there is a way to do that on substance painter but it kinda sucks because you need to create a bunch of black masks, but even drag and dropping is enough to make it look good, as for normals since i don't know how to bake then properly on blender and substance gives me flat normals ( single color ) i used a software called awesome bump, which is actually awesome as it gives alot of tweak options i had to redo this model as the first time it broke it when using dmx ( mesh all over the place and the holes where triangle shaped ) now it works, not sure what it was but i believe it has to do with flexes this model gives alot of freedom as it has all necessary flexes to fit most necks, you can move the wrist hole too, and if you want to just keep the board instead of the pillory you can model name : pillory.mdl 4K wood texture four bones five flexes download link : https://files.catbox.moe/tz8uu2.zip


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