NokiMo
Alex8778
Alex8778

patreon


Page in Steam!

Hi,

I created the page of the game in Steam.

The game is now called "Escape from Ghosts".

Release March 5.

https://store.steampowered.com/app/3468820/Escape_from_Ghosts/

Thank you so much for your support!

What's next:

Prototype 2 will no longer be updated.

As soon as the game is will finally ready, I will add it to the prototype page. 

After that, I'll take a break for 1-2 months. I will need to buy a computer for unreal engine 5.

And then I'll be working on a new game.

In the new game, I want to try adding the ability to tie enemies.

Comments

Ok. I give a game second chance and after i replay E:FO i decide today a replay this game. I compare it and now i see some ideas put into this game. Also I still think, that this game is light version of E:FO, so i add some personal challenges not to use some mechanics. It makes for me game more interest. Result - i finish a game in 1 day. E:FO takes me to 2 days. My thoughts is, that E:FO is hardcore survival game, bet Escape from ghost - Arcade with light strategic elements. This isn't what i really want from this game. Most game you play in running not struggling. I enjoy a strategic part and hogtied as it partially returns me a feel of E:FO. I think, if take some mechanics from E:FO and replace some in Escape in Ghost, it can be more difficult to play and for me more enjoyable.

Elsidia

I replay E:FO now until level 17 and unfortunately need to say that game mechanics is better in it. I really feels that she is tied up and bulky. If problems is in unreal engine 5, then i ready to get new game on old engine as gameplay feels much better. And please return 18+ content in new game. If need can pay the same sum as for E:Fo additionally.

Elsidia


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