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Weekly Update! 3-8-2020 (Parallax dynamic water, new enemy design)

Hey everybody! As usual after a big update release, I took a short break to relax and recover from the inevitable stress of pushing out a big update. As of this week, Crisis Point v0.39 has officially begun development, and we've got a few things to show ya already!

First up, as you can see above, I added some new wrinkles to our water. The observant among you might notice that this effect was sort of shown off in a previous weekly update, but the camera didn't move or anything - that's because the effect was still extremely WIP and didn't function properly. Now, though, it's all done! The 5th area is going to be heavily water focused, and unlike the Deep Soil where water is contained to individual sections, the water here spans the entire place, so I decided to use some of the new programming tricks I've picked up over the years to give the place a nice parallax effect. It'll be even better once we have a proper parallax background to go with it, but hopefully you can already get a feel for how it's gonna look! I'm stupid excited for it, personally.

Next up is a quick shot of the first enemy being introduced in this area! The sprite's not completely done yet, and I'll probably do some touch ups to certain things like the shape of some crystals, but the general concept is there and I really like the way it came out.


Alright, that's all I plan on showing off this week. I also did some writing and planning for this update, and Orex is hard at work on the Kertalus normal H-scene (he's already made a lot of progress on it, but I don't plan on showing it off just yet), so this update is already off to a great start.

Friendly reminder that we do a lot of this work on stream throughout the week! You can watch us on Picarto (https://picarto.tv/Anon42 and https://picarto.tv/TheOrexius); Orex streams when he's able, but I try to stream consistently every Monday/Wednesday/Friday. Naturally, you'll get to see some of this weekly update stuff early at the streams while I'm working on it, so if that interests you at all then try to come by some time! Thanks for reading, see you next update!

Weekly Update! 3-8-2020 (Parallax dynamic water, new enemy design)

Comments

Thank you! I'm glad to know our hard work has paid off!

Anon42

Thanks for letting me know - the orb itself is no bug, but masturbating in front of it was causing Alicia to become frozen in place. I fixed the bug now for when v0.39 comes out so it won't happen in the next version of the game. Until then, just avoid masturbating on it

Anon42

I found what might be a bug but idk. I found a rotating orb in the catacombs then my character just up and froze, is this supposed to happen??

Boss182

Damnn, I think i'm gon re-pledge soon, this has come a long way from what it was 4-5 years ago.

Azra El Crackhead


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