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Anon42
Anon42

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Weekly Update 10-28-18 (More challenge rooms, testing)

Hey everybody, sorry to say that this week's update is very short. I won't beat around the bush, I didn't get much done - having Orexius so busy lately has made it hard to stay consistently productive, been in a bit of a funk honestly, and there was a lot going on this week, like celebrating my girlfriend's birthday, that lead to me not working as much as I should have. It's not like NOTHING got done, though - I have nothing visual to show off, but here's what did happen.


Aside from a few lingering things, Orexius has mostly finished dealing with his IRL stuff, so I'm hoping we can get back to normal soon. He's been able to do a bit of work on Crisis Point stuff the past few days, which he's spent working on the stagger animations for enemies.

LustFire is also finishing up the Warped Soldier CG, so we'll at least have that CG updated for v.32.

As for me, I mostly worked on planning more challenge rooms and implementing some of them, planning more stuff for the game's future (especially because I want to avoid anything like The Great Rework™ from ever happening again), and playtesting the game - I found several bugs that were introduced during the development of this update that I just didn't notice before, so luckily I was able to nip many of those in the bud before anyone had to deal with them. Aside from those things, I'm working with Green Iniquities to get sound effects ready for the 3 new blaster types, as well as a handful of other things, like the 2nd boss's tar laser. I also moved some of the existing collectibles to different places in the game world, such as in challenge rooms, so keep in mind if you already collected those things in a previous version of the game and you continue off of that save file, you might find areas that seem like they should have a reward but don't, purely because you already collected their reward in a previous version.


To make up for the lack of work done this week, I'm going to be streaming for sure this Tuesday and Thursday at 1 pm EST (maybe more days too but we'll see) whether or not Orexius can make it - hopefully he can, but I refuse to have another week like this one, I'm not about to get started down that track of delays and lack of productivity again. You guys deserve better.

As always, thank you all so much for your patience and support - sorry this update was a disappointment, but I'll make sure next weekend's is much better, hopefully even a release post.

-A42

Comments

Thank you for the news

Andras Nest


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