Crisis Point v.18 release!
Added 2015-12-07 06:11:04 +0000 UTCHey everybody! Sorry it took so long to get this one out, but here it is! It's a bit of a smaller update than usual.. because of taking so long last month.. shit, this is gonna stick with me for a while isn't it. Anyway, on to the changes!
UPDATE v.18 GOALS
-Start work on new patron-paid enemies
-Two new enemies designed and fully planned out for upcoming updates
-Planned 4th boss fight
-Extension to Boss3's H-scene, after Alicia climaxes in the first scene
-Added in background tiles to the Catacombs
-Finally created a main menu (logo is placeholder)
-Create more content (areas) [7]
-Fix more minor issues
The most exciting things in this update are the new H-scene (which doesn't currently have a climax - I have better plans for it, but unfortunately the time crunch forced me to leave it at this for now), a certain change to the Catacombs that makes them a bit more interesting, and the addition of a real menu (finally!), which means you no longer have to use the awkward in-game control customization! There's a full menu for it now, along with a button to reset all of your controls to the default. The menu is currently controlled exclusively with the Arrow Keys and Z/X keys, to prevent the issue of all controls being customized onto the same button - in the future, I'll be making it so you can't put the same key on more than one button instead. This was a much quicker solution for the time being, though! On to the next month's plans!
UPDATE v.19 GOALS
-Finish one of the Patron-paid enemies
-Really finish Boss3's H-scene
-Create a better logo for the main menu
-Implement customizable gamepad controls into the options menu
-Start finding sound effects for instances that don't have them
-Create more content (areas)
-Fix more minor issues
Some of the things on this list are pretty simple (like making a better logo), but the first one is what most of my time will be spent on. I want to try and power through at least one of these new enemies, and have them fully finished and ready to fight - and fuck. That'll take a decent amount of effort, but it will also mean there should be at least 2 new H-scenes, if you count boss3's scene being further extended!
Anyway, that's enough out of me for tonight. I'm gettin' sleepy, but I'm glad I was able to get this out before bedtime. Thanks so much for your patience, everybody! See you in the next update!
-A42
UPDATE v.18 MINOR ISSUES
-Button added to reset keyboard and gamepad controls to default
-Alicia is no longer invincible during manual masturbation
-Manual masturbation can now be canceled by releasing the masturbation key
-please let the masturbation bugs be fixed this time
-Catacombs now spook-ified
-Small change in a Caves room to improve background
-Minor detail improvements to Boss3 H-scene
-Drastically reduced the speed the libido gauge empties at; climaxing from masturbation will empty it immediately
-Longstanding collision issue with underside of Deep Soil ramps fixed
-Fixed checkpoint system to be tied to save points
Comments
Thanks for pointing this out; I knew about it, but I kept forgetting to fix it. I put it on my list of fixes for the next update now, so I won't forget again! Thanks!
Anon42
2015-12-22 18:11:03 +0000 UTCProbably pointing out the obvious, but the Catacombs are easily accessed without picking up the double jump. Great update! Keep up the amazing work!
Nikoliach
2015-12-10 22:00:59 +0000 UTCThanks for the report - I swear I fixed that before release but I guess it ended up slipping my mind while I was finishing everything up. I'll have it fixed for the next update - and for anyone else who runs into this glitch, you should be able to fix yourself by holding F12 to respawn at the last checkpoint! Not the most ideal solution, but it'll prevent you from having to restart the game!
Anon42
2015-12-10 17:38:12 +0000 UTCnvm disregard that issue of mine. I don't know why it does that but it just does and magically fixes itself afterwards.
Tom Nook
2015-12-09 16:48:34 +0000 UTCI'm having that same oddball issue again with the .exe key not wanting to load up again.
Tom Nook
2015-12-07 19:17:06 +0000 UTCI found a bug where trying to go right in the orb room without destroying the orb makes you invisible and unable to leave the room you wind up in.
2015-12-07 14:07:38 +0000 UTCnicee keep up the good work!
LawsonCityNights
2015-12-07 06:14:27 +0000 UTC