v.06 release!
Added 2014-12-08 04:05:46 +0000 UTCEvening, Patrons! Today marks the release of the v.06 update to Crisis Point: Extinction! For those of you pledging the appropriate amounts, check your Patreon inbox for the download link! Despite the chaos of the past few months, at the very least I can say I'm only a week behind. Sorta. I had to cut out some minor things again to get it released tonight - having only two weeks last month really did a number on my development time. Regardless, they're mostly minor things, and one of them is honestly really entertaining, if you ask me. Here's a list of the stuff I got done! UPDATE v.06 CHANGES -Finish kick animation [partially done] + Warped Soldier detail -Update crouching pose again -Begin work on cumming animations -Slime -Slime duo -Tentacle -Design more of game map -Plan out environmental hazards -Create more content (areas) Aaand here's what I have planned for New Years, minus one or two secret things: UPDATE v.07 GOALS -Finish rest of kick animation [] -Add in Wire Shot upgrade [] -Implement first boss [] -Actually re-code collision engine for real this time, seriously [] -Improve dialogue box graphics [] -Add Warped Soldier cumming animation [] -Possible new enemy? (depends on how long boss takes [] -Implement various environmental hazards -Create more content (areas) Alrighty, I think that's enough out of me. Hope you guys are having a great holiday season, and I'll keep you updated on development throughout the next few weeks! Hopefully I'll have more screenshots and such to share in the near future! -A42
Comments
A fantastic update :)
Antonio B.
2014-12-08 13:46:28 +0000 UTC