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THE INN - JULY 2022 DEVLOG AND PREVIEWS!

What's up everyone?

I hope you're having a great day!

So, let's get down to business...

The first half of july was pretty much all spent finishing the lunch event for Joana's day and finishing the Spa portion of her update!

The Lunch event is pretty short, mostly because we'll have a dinner event soon and I didn't want it to feel repetitive.

I was able to completely finish the spa portion of Joana's day and moved on to the next event, which I'm pretty sure will take up the rest of the month to develop. It involves a lot of animations with dynamic camera angles, so it's gonna be a challenge for me.

It's not a lewd or sexual event though... It's actually something I've been meaning to do for a while and may have foreshadowed it during the early stages of Joana's day. Let's see how it plays out.

The first week of the july was also spent dealing with issues on both the patron and public releases of the game.

For the patron release, as I expected, the update to Ren'py 8.0 and, as such, switching to Python 3 created a handful of issues with old code. Stuff that I didn't ran into during my quick tests before release and were only brough up after I received reports from patrons and replayed the game from the begining.

Most of those issues were regarding the time system I use in the game, I had to refactor a bunch of python methods so they would work better and wouldn't break again in the future. I'm pretty happy to say that everything's been fixed and the game is now running at full capacity!

As for the public release, it had some issues in the android version of the game, some files weren't packed into the release for whatever reason and that resulted in people getting crashes during the car ride scene.

One other issue was caused by a variable being renamed (I honestly have no idea why I did that) and it made the game crash in the Event Log screen. This issue got reported a lot but I didn't fix it for this build simply because it's fixed in BETA 4 (which will be released next month) and it's not a game breaking bug.

Anyway, I think that's it for this month's development log...

Oh yeah, don't forget to check this month's SNEAK PEEKS in this patron post!

Have fun!

THE INN - JULY 2022 DEVLOG AND PREVIEWS!

Comments

HA! You got the reference!

Lykanz

>So, let's get down to business... Me, reflexively: TO DEFEAT.... THE HUNS!!

Sh0tgun_Jacks0n


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