NokiMo
cupcupmug
cupcupmug

patreon


Devlog #7: How to model a tree

Before I show you how to model a tree, here's the start of the fight club:

~Wow, so cool. Where dem girls at tho?

And here's some buildings added to Highrise:

~Wow, so cool. But seriously, where dem girls at?

You're probably thinking, "How did CupCupMug do that so quickly?" The answer is, "Huh?"

Here's a quick guide on how to model an indoor tree:

I use Blockbench, a program mainly used for Minecraft, but I use it for Glore. (If people keep leaving Patreon, I'll be using it for Minecraft too.)

Anyways, I start with a basic shape. For this model it's a cylinder. Then I do some things like extruding and insetting faces and vertices until I am happy.

I generate a UV map for the texture, and edit it until I am happy again. After that, I add color.

See how pretty it looks with color? Admit it, it looks pretty!

Once I'm done coloring it, I bake it at 350° for 60 minutes. I gently remove it with oven gloves, and place it into the game.

And that was CupCupMug's tutorial on how to model an indoor tree. Thank you for watching.

~Btw, Sissy will see at least one new NPC in V0.4, and at least 2 new Intimate scenes.


Related Creators