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Eddie Bowley
Eddie Bowley

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BLAST PROCESSING IS REAL!

Something I pride myself with when making videos is have sources for information where possible. Even if it's just having a block of text on screen to show I'm not just making things up. A simple check can prevent the spread of misinformation and in turn myself find something even more interesting!

Such as!!

In my script, and even recorded and edited into the recent WIP video, I state "Blast Processing is entirely made up" in reference to the Mega Drive/Genesis advertising campaign. BUT! It is actually real! It's just... no game ever actually used it!

It was a feature the system could technically do, basically broadening the number of colours it was normally capable of but as CRT TVs differ from one another there was no way to have it work consistently. But it SOUNDED COOL, certainly cool enough to the marketing execs who used it throughout their ads. They didn't care what it meant because it SOUNDED COOL.

So I am going to rewrite and rerecord that part, but it's a fun discovery and its moments like this I'm just glad I checked! 

Here is the source:  https://www.eurogamer.net/articles/digitalfoundry-2019-blast-processing-retro-analysis 


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