Since I began to work with DAZ, I wanted to do my own "Medusa", but I didn't like any of the models of the character in the DAZ store, usually the look was more like a pure monster than my idea about how should be Medusa, so dangerous as sexy, powerful and dominant. Usually the big problem was always the snakes of the head, with "hairstyles" very ugly, usually only a few snakes, in aleatory poses, and simply "pasted" over the head, doing her not sensual and female at all. As a pure monster, as I said.
So today, working as base with one of the Medusa sets of the DAZ store (mostly taking a single snake), I did my own character of a gorgon with a "coherent snakestyle" (basically duplicating the snake until a total of 103, and posing each of them separatelly... "only" six hours of work ^^U ), a scalp with scales with the same texture, edit the eyes to make it a little shinny and like snakes, and a skin with a soft translucid green tone to fit better with the snake scales. Probably I will try add later the same scales texture in the arms and legs, and try to fit a snake tail to make a naga version. And definitelly after this, I will use her for my panels and sequences... ;)
So... what do you think about her? Who wants to be her first... toy? ;)
Fenris
2020-10-17 01:25:56 +0000 UTCStoneButt
2020-10-17 01:01:53 +0000 UTC